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SetScaleEX

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Revision as of 18:26, 23 January 2008 by imported>Haama (Created)
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A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetScaleEX scale:float

Sets the scale of the calling reference. Unlike SetScale, the scale is not limited to a certain range.

Notes

  • The reference should be disabled and then enabled after calling this function in order to update its scale and collision properties.
  • The new scale is saved in the savegame.

See Also