SetWeather

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Revision as of 10:43, 19 September 2009 by imported>Kyoma (Added Shivering Isles weatherIDs)
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Syntax:

SetWeather WeatherID, WeatherOverrideFlag (optional) 

Example:

SetWeather clear 
sw OblivionStormTamriel 1

Sets the weather to WeatherID. The weather will begin transitioning to the new weather -- the time it takes to transition is the "Trans Delta" setting on the new weather. Note that if the weather is currently transitioning, it will finish its transition before starting to transition to the new weather.


If the optional WeatherOverrideFlag is set to 1, the weather will remain in the specified weather until the ReleaseWeatherOverride command is used.

Weather Types:

Console IDs

Tamriel
CamoranWeather 000370CE
Clear 00038EEE
Cloudy 00038EFE
DefaultWeather 0000015E
Fog 00038EEF
Overcast 00038EEC
Rain 00038EF2
Snow 00038EED
Thunderstorm 00038EF1
OblivionStormTamriel 000836D5
OblivionStormTamrielMQ16 0006BC8B
Oblivion
OblivionDefault 00032E15
OblivionElectrical 00067198
OblivionMountainFog 000671A1
OblivionSigil 000C0999
OblivionStormOblivion 00067199
SigilWhiteOut 000C42DE
Shivering Isles
SEClear 00078801
SEClear01 0006D221
SEClear03 0006D222
SEClearBlue 00044F58
SEClearTrans 0008EF42
SECloudy 00044F59
SEFog 00044F5A
SEManiaFog 00079D76
SEOrderedFringe 00077C0A
SEOvercast 00077B28
SERain 00044F5C
SEThunderstorm 00044F5D
SEWaitingRoomWeather 00077B56
Other
MS14Sky 0018BCCF
SE09SummoningWeather 000452B5
SE13JiggyWeather 000825A6
SE32GloomStorm 00015883


See Also

ForceWeather

ReleaseWeatherOverride