Sigil Stone
Revision as of 13:32, 10 February 2006 by imported>Bnesmith
Sigil Stone are unique object that can be used to add enchantments to weapons and armor. All Self enchantments on a sigil stone will be applied to armor. All Touch enchantments on a sigil stone will be applied to weapons. When the Sigil Stone is used, one set of enchantments is necessarily lost.
- Uses: For weapons, the enchantment value is calculated using this number to ensure that many uses. For armor, this same number is run through a calculation to determine the magnitude.
- Effects: All touch effects are put onto weapons. All self effects are put onto armor. The magnitude of self effects is not relevant. It is recalculated based on the Uses value.
Notes
- By convention there is only one weapon and one armor enchantment for each Sigil Stone. It is possible to place multiple enchantments of each type on the stone.