StringGetName

From the Oblivion ConstructionSet Wiki
Revision as of 04:38, 9 August 2008 by imported>Quetzilla
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A command for Pluggy.

Syntax:

StringGetName Object:ref StringID:long Global:short

Get the name of the object and assigns it to the specified string.

  • Object must be a local ref variable.
  • If you want to modify a string from another mod, you will need to set the Global flag to 1. If Global is 0 or unset the function will fail. If the string is protected the function will fail.

See Also[edit | edit source]