Talk:DuplicateAllItems
Revision as of 22:56, 9 July 2007 by imported>Scruggs (question)
The duplicate will have a new FormID, meaning if (Original == New) will never be true * More importantly, meaning if any script referenced the original the duplicate will not work. For instance if (player.GetItemCount AmuletOfKings) will never be true if the player has the duplicate.
Really? That's...weird. Are we sure about this? Scruggs 23:56, 9 July 2007 (EDT)