Talk:FQuestDelayTime

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Revision as of 22:55, 11 August 2011 by imported>DragoonWraith (→‎Clipping)
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Questions

  • Where is the default set again - is it a game setting or an .ini setting?
  • For quest scripts with a GameMode block, is the "timer" reset when you enter a MenuMode? It always seemed that way to me.

--Haama 22:07, 10 February 2008 (EST)

Don't think it's a GameSetting - I checked, didn't see any that appeared relevant.
As for the effects of changing blocks, I have no idea.
Dragoon Wraith TALK 23:50, 10 February 2008 (EST)
fQuestScriptDelayTime, in the .ini file. I haven't had any problems with resetting.
--Qazaaq 14:41, 11 February 2008 (EST)

Clipping

I made a script which requires a delay time of .01, but this makes my clipping horrible, and I can't jump. Help Guys!

I strongly doubt that the cause of this is fQuestDelayTime. That seems just extremely unlikely. You'd have to post the entire script so it can be debugged, but this isn't the place for that. I suggest making a thread on the Forums — you are more likely to get faster and more accurate help there than anywhere else.
Anyway, if you do have any questions about fQuestDelayTime, I'll be happy to answer them. Please sign your comments in Talk pages with ~~~~ though; that inserts your username and a timestamp, which makes it much easier to keep track of who has said what.
Dragoon Wraith TALK 23:55, 11 August 2011 (EDT)