Talk:ModActorValue

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Revision as of 17:52, 3 April 2006 by imported>Doppelganger
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--Doppelganger 18:52, 3 April 2006 (EDT): I have to ask a question then: How to we access these additional modifiers? I'd like to, for example, know the magic modifier so that I can regenerate health up to full instead of the base value.