Talk:ModActorValue
Revision as of 17:52, 3 April 2006 by imported>Doppelganger
--Doppelganger 18:52, 3 April 2006 (EDT): I have to ask a question then: How to we access these additional modifiers? I'd like to, for example, know the magic modifier so that I can regenerate health up to full instead of the base value.