Talk:StartConversation
Doubts...
Excerpt: When you call this function on an actor, the actor will seek out the target actor in order to have a conversation, no matter where the two NPCs are currently.
Is this true, No matter where? What about the case when the target NPC is 2-3 cells away, or an interior cell while the NPC is outside? Instead, wouldn't the NPC do as in the Find Package: - search for target in its current location (current cell, if not another predefined location); - if found, start conversation if it is another NPC, else activate the target; - if not found, wait until the package refreshes/starts again (I've read somewhere that the delay time is something around 10 minutes); ...Wondering... Please, this article needs some clarification. --HawkFest 01:27, 23 October 2007 (EDT)