Talk:Weather

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Revision as of 23:00, 14 July 2006 by imported>Onepixelsquare
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Make sure you don't start in the exterior cell if you are changing weather...otherwise your sky will be static...you must first start in an interior cell then load into the exterior...I don't know why but the game engine doesn't like starting in a player made exterior...


Is there any way to query these values from scripts? For example, knowing the wind speed, sun damage, or lightning frequency would be useful. Mrflippy 03:11, 10 April 2006 (EDT)

Yes Flippy, check out the Functions Category - there are a few weather related functions including GetWindSpeed - not sure about the sun damage one. Something tells me there are more of these than documented here too. --Brainspackle 03:51, 10 April 2006 (EDT)

Is there a way to modify/add to the list of colours in the colour chooser? The list contains color settings for ambient, fog, sky, sunlight etc. Can we add new colours to this list via the construction set or any other way? onepixelsquare