User:Sickleyield
This is the CM Partners PartnerMagic script. Their readme gives permission for any and all uses of it, but if anyone from the Cutthroat Mods team should wish me to take it down please contact me and I'll do so at once.
I'd like to adapt this as a creature follow script while keeping some of the great "levelup with PC" and "attack that NPC over there" sorts of options. When I apply it directly to my spider companion critter, however, the critter remains unactivatable by the player. I tried deleting some of the nonapplicable parts, like the things about torch equippage, but it made no difference.
If we could turn this into a functional critter companion script, I'm sure you can all see far more interesting uses for it than just my Arachnalia mod. ;) Any creature companion could be quickly and easily integrated with the CM Partners mod. Imagine the possibilities.
Here's a download from my subdomain of the script extracted to an html using the Oblivion Script Dumper. I tried posting it here, but it's far too long and the formatting is crazy:
http://sickleyieldmods.psychodogstudios.com/PartnerMagic.htm