Editing A beginner's guide, lesson 5 - Anatomy of a quest, part 2

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  '''set GhostGen to 1'''
  '''set GhostGen to 1'''
  ''(It is included in the '''if statement''' as being '''true''' if it is = 1.''
  ''(It is included in the '''if statement''' as being '''true''' if it is = 0.''
  ''This line set the value to 1.''
  ''This line set the value to 1.''
  ''(Note for Basic programmers: it uses "TO", not "=" to do this,  ie "set X to 1", not "set X=1 )''
  ''(Note for Basic programmers: it uses "TO", not "=" to do this,  ie "set X to 1", not "set X=1 )''
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will look at characters in the next lesson.
will look at characters in the next lesson.


'''Before we look at the script you may wish to look at the [http://cs.elderscrolls.com/A_beginner%27s_guide_-_Appendix_3 A beginner's guide - Appendix 3],appendix to this lesson which looks at NPC Behaviour and AI packages. I have separated it out as it is quite a detailed look at this complex area. Read it and return here.'''   
'''Before we look at the script you may wish to look at the [http://cs.elderscrolls.com/constwiki/index.php/A_beginner%27s_guide_-_Appendix_3 A beginner's guide - Appendix 3],appendix to this lesson which looks at NPC Behaviour and AI packages. I have separated it out as it is quite a detailed look at this complex area. Read it and return here.'''   


Back to the Script. Select the • • • next to Script
Back to the Script. Select the • • • next to Script

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