Ammo

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Revision as of 14:01, 9 October 2006 by imported>Scruggs (link to arrow scripting)
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Ammo are arrows. They are a unique object type because they can be fired by a bow. They are the only form of ranged physical combat.

  • Enchanting: The enchantment object associated with this arrow.
  • Enchantment: Not used for Ammo.
  • Ignores Normal Weapon Resistance: If checked, this arrow will ignore and resistance to normal weapons ability on the target. Silver and Daedric items are supposed to have this set. Magic arrows do not need to have it set. They always ignore resistance to normal weapons.
  • Damage: Base damage of a single arrow. It is added to the Damage value of the bow to make a final damage value.
  • Speed: Not used.

See Also

Running_Scripts_On_Arrows

Notes

  • Ammo objects cannot have local scripts attached.
  • When fired, arrows add any enchantments on the bow to enchantments they may already carry.
  • Enchanted arrows can never be recovered from bodies. They are automatically deleted. They can be recovered from the ground if they miss any living targets.
  • The item enchanter in the Arcane University cannot enchant arrows.