Difference between revisions of "AnimGroups"

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imported>ShadowDancer
imported>ShadowDancer
(formatting)
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AnimGroups are groups of animations that can be played on actors and creatures as well as some objects.
AnimGroups are groups of animations that can be played on actors and creatures as well as some objects.


AttackBackPower
 
AttackBow
{|border="1" cellpadding="5" cellspacing="0"
AttackForwardPower
|-
AttackLeft
|AttackBackPower
AttackLeftPower
|BlockIdle
AttackPower
|Equip
AttackRight
|Recoil
AttackRightPower
|-
Backward
|AttackBow
BlockAttack
|CastSelf
BlockHit
|FastBackward
BlockIdle
|Right
CastSelf
|-
CastSelfAlt
|AttackForwardPower
CastTarget
|CastSelfAlt
CastTargetAlt
|FastForward
CastTouch
|Stagger
CastTouchAlt
|-
DodgeBack
|AttackLeft
DodgeForward
|CastTarget
DodgeLeft
|FastLeft
DodgeRight
|TorchIdle
Equip
|-
FastBackward
|AttackLeftPower
FastForward
|CastTargetAlt
FastLeft
|FastRight
FastRight
|TurnLeft
Forward
|-
Idle
|AttackPower
JumpLand
|CastTouch
JumpLoop
|Forward
JumpStart
|TurnRight
Left
|-
Recoil
|AttackRight
Right
|CastTouchAlt
Stagger
|Idle
TorchIdle
|Unequip
TurnLeft
|-
TurnRight
|AttackRightPower
Unequip
|DodgeBack
|JumpLand
|-
|Backward
|DodgeForward
|JumpLoop
|-
|BlockAttack
|DodgeLeft
|JumpStart
|-
|BlockHit
|DodgeRight
|Left
|-}




[[Category: Animation Functions]]
[[Category: Animation Functions]]

Revision as of 02:32, 25 July 2006

AnimGroups are groups of animations that can be played on actors and creatures as well as some objects.


AttackBackPower BlockIdle Equip Recoil
AttackBow CastSelf FastBackward Right
AttackForwardPower CastSelfAlt FastForward Stagger
AttackLeft CastTarget FastLeft TorchIdle
AttackLeftPower CastTargetAlt FastRight TurnLeft
AttackPower CastTouch Forward TurnRight
AttackRight CastTouchAlt Idle Unequip
AttackRightPower DodgeBack JumpLand
Backward DodgeForward JumpLoop
BlockAttack DodgeLeft JumpStart
BlockHit DodgeRight Left