Editing Blender/Adapting Armor to Bodies with Lattices

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4.  Save and delete the body mesh.
4.  Save and delete the body mesh.


5.  Export.  This does not mean just press "Export Netimmerse/Gamebryo" and assume it will work ingame, because it usually won't.  Go back and do the same export workaround that is in the cuirass tutorial [[Custom_Cuirass_in_Blender_Part_2#Export:_Putting_It_All_Together|here]].
5.  Export.  This does not mean just press "Export Netimmerse/Gamebryo" and assume it will work ingame, because it usually won't.  Go back and do the same export workaround that is in the cuirass tutorial [http://cs.elderscrolls.com/constwiki/index.php/Custom_Cuirass_in_Blender_Part_2#Export:_Putting_It_All_Together here].


=Conclusion=
=Conclusion=


You have now used your lattice as a template to adapt a new cuirass to a body mesh.  Making the lattice is the hardest part, and you will probably refine your lattices as you go along, but once you get one made it’s completely worth it for the amount of work it saves you.
You have now used your lattice as a template to adapt a new cuirass to a body mesh.  Making the lattice is the hardest part, and you will probably refine your lattices as you go along, but once you get one made it’s completely worth it for the amount of work it saves you.

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