Difference between revisions of "Category:Spell Cost"

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about apparel enchantments
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A [[spell]]'s Magicka cost is the sum of the costs of each of the effects in the spell. The cost of each effect is determined by several parameters: which effect (specifically the Effect's Base Cost), and its Magnitude, Duration, Area, and Range (specifically, whether or not the spell is on Target). The actual cost to cast the spell is also affected the caster's skill in the spell's school and Luck stat. The effect of each of these depends on several [[:Category:Settings|game settings]]:
A [[spell]]'s Magicka cost is the sum of the costs of each of the effects in the spell. The cost of each effect is determined by several parameters: which effect (specifically the Effect's Base Cost), and its Magnitude, Duration, Area, and Range (specifically, whether or not the spell is on Target). The actual cost to cast the spell is also affected the caster's skill in the spell's school and Luck stat. The effect of each of these depends on several [[:Category:Settings|game settings]]:


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Each individual effect in a spell contributes to the final cost of the spell independently.  The contributions from a single effect follow this formula:
Each individual effect in a spell contributes to the final cost of the spell independently.  The contributions from a single effect follow this formula:
   Effect Factor = Base Cost * fMagicDurMagBaseCostMult
   Effect Factor = Base Cost * fMagicDurMagBaseCostMult
   Magnitude Factor = Magnitude ^ fMagicCostScale
   Magnitude Factor = Magnitude ^ fMagicCostScale (minimum of 1)
   Duration Factor = Duration (minimum of 1)
   Duration Factor = Duration (minimum of 1)
   Area Factor = Area * fMagicAreaBaseCostMult (minimum of 1)
   Area Factor = Area * fMagicAreaBaseCostMult (minimum of 1)
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== Note ==
== Note ==
* An auto-calculated spell's school is determined by the most expensive single effect, not by which school has the most combined cost, so multiple effects from a single school will not help that school "win".   
* An auto-calculated spell's school is determined by the single most expensive unscaled effect, not by which school has the most combined cost, so multiple effects from a single school will not help that school "win".   
* The formulas above for auto-calculated scaled spell cost and unscaled spell cost are those used in the game.  However, the Construction set itself calculates values by a slightly different formula, causing minor discrepancies between the costs and mastery levels of spells in the game and in the CS.  The only difference is, the CS does not raise Unscaled Effect Cost or Scaled Effect Cost to a minimum of 1.  Thus, in the CS an auto-calculated spell may be shown as having a (scaled or unscaled) cost less than the number of effects, but in the game that is impossible.   
* The formulas above for auto-calculated scaled spell cost and unscaled spell cost are those used in the game.  However, the Construction set itself calculates values by a slightly different formula, causing minor discrepancies between the costs and mastery levels of spells in the game and in the CS.  The only difference is, the CS does not raise Unscaled Effect Cost or Scaled Effect Cost to a minimum of 1.  Thus, in the CS an auto-calculated spell may be shown as having a (scaled or unscaled) cost less than the number of effects, but in the game that is impossible.   
* Enchantment cost (in Charge) uses the exact same formula, but is not affected by Luck or any skill.
* Weapon Enchantment cost (in Charge) uses the Unscaled formula. Apparel Enchantments add another factor to the Unscaled formula: the constant effect enchantment factor defined for the Magic Effect in question.
* The cost in Septims to buy any spell is equal to three times its Magicka cost.  (the exact multiplier is determined by a Game Setting).
* The cost in Septims to buy any spell is equal to three times its Magicka cost.  (the exact multiplier is determined by a Game Setting, probably [[FSpellmakingGoldMult|fSpellmakingGoldMult]], but this is currently untested).


 
<h2>Articles in category "Spell Cost"</h2>
<div><span style="font-size: 142%; font-weight: bold;">Articles in category "Spell Cost"</span></div>
<p>There are 6 articles to this category</p>
----<div>
{| width=100%
There are 6 articles in this category.
| valign="top" width="33%" | <h3>A</h3>
{| border="0" cellpadding="0" cellspacing="0"
* [[FMagicAreaBaseCostMult|fMagicAreaBaseCostMult]]
|width="5"|
<h3>C</h3>
|width="285"|<span style="font-size: 132%; font-weight: bold;">F</span>
* [[FMagicCasterSkillCostBase|fMagicCasterSkillCostBase]]
|width="5"|
| valign="top" widht="33%" | <h3>C cont.</h3>
|width="200"|<span style="font-size: 132%; font-weight: bold;">F cont.</span>
* [[FMagicCasterSkillCostMult|fMagicCasterSkillCostMult]]
|width="5"|
* [[FMagicCostScale|fMagicCostScale]]
|width="200"|<span style="font-size: 132%; font-weight: bold;">F cont.</span>
| valign="top" width="33%" | <h3>D</h3>
|-
* [[FMagicDurMagBaseCostMult|fMagicDurMagBaseCostMult]]
|
<h3>R</h3>
|<li type="square">[[FMagicAreaBaseCostMult]]
* [[FMagicRangeTargetCostMult|fMagicRangeTargetCostMult]]
|
|<li type="square">[[FMagicCasterSkillCostMult]]
|
|<li type="square">[[FMagicDurMagBaseCostMult]]
|-
|
|<li type="square">[[FMagicCasterSkillCostBase]]
|
|<li type="square">[[FMagicCostScale]]
|
|<li type="square">[[FMagicRangeTargetCostMult]]
|-
|}
|}
[[Category: Settings]]
[[Category: Settings]]
[[Category: Settings By Concept]]
[[Category: Settings By Concept]]
[[Category: Magic]]
[[Category: Magic]]

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