Difference between revisions of "Category:Textures"

4 bytes removed ,  14:37, 1 September 2010
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*'''Color Map:''' controls the color.
*'''Color Map:''' controls the color.
*'''Normal Map:''' a heightmap to create the illusion of height difference on the surface of a mesh.
*'''Normal Map:''' a heightmap to create the illusion of height difference on the surface of a mesh.
*'''Glow Map:''' can make the it look like the mesh is emitting light.
*'''Glow Map:''' can make it look like the mesh is emitting light.
*'''Specular Map:''' on the normal map's alpha channel, controls the way light reflexion is shown on the mesh.
*'''Specular Map:''' on the normal map's alpha channel, controls the way light reflexion is shown on the mesh.


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