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Difference between revisions of "Category:Textures"
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imported>Qazaaq m (→See Also: wikipedia link) |
imported>Darkness X m (typo) |
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*'''Color Map:''' controls the color. | *'''Color Map:''' controls the color. | ||
*'''Normal Map:''' a heightmap to create the illusion of height difference on the surface of a mesh. | *'''Normal Map:''' a heightmap to create the illusion of height difference on the surface of a mesh. | ||
*'''Glow Map:''' can make | *'''Glow Map:''' can make it look like the mesh is emitting light. | ||
*'''Specular Map:''' on the normal map's alpha channel, controls the way light reflexion is shown on the mesh. | *'''Specular Map:''' on the normal map's alpha channel, controls the way light reflexion is shown on the mesh. | ||