Difference between revisions of "Cell Conflicts"

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[[Category:About Modding Etiquette]]
{{Deprecated Article|This approach appears impractical. In fact, it's only been used once since inception. In practice, players/modders have experimentally found which mods conflicted and then patched them as needed.}}
 
==Introduction==
This page is for listing Worldspace alterations to Tamriel for the purpose of promoting fewer conflicts between mods by showing where changes have been made by existing mods.  
This page is for listing Worldspace alterations to Tamriel for the purpose of promoting fewer conflicts between mods by showing where changes have been made by existing mods.  


Note: In practice, this hasn't been used much. Instead, players/modders have experimentally found which mods conflicted and then patched them as needed.
'''Note:''' This article has been condensed from the original form of a category plus multiple subpages.
 
===German Mods===
For the German modding community, the [http://map.planetoblivion.de/component/option,com_gmaps/task,viewmap/mapId,1/Itemid,31/ Planet Oblivion ModMap] provides similar information in the form of an interactive map.
 
It's possible that a similar approach could be taken with English mods, but the approach requires a lot of work and may not scale well to the larger number of mods in the English community.


==Interiors==
==Interiors==

Latest revision as of 02:45, 11 June 2008


Introduction[edit | edit source]

This page is for listing Worldspace alterations to Tamriel for the purpose of promoting fewer conflicts between mods by showing where changes have been made by existing mods.

Note: This article has been condensed from the original form of a category plus multiple subpages.

German Mods[edit | edit source]

For the German modding community, the Planet Oblivion ModMap provides similar information in the form of an interactive map.

It's possible that a similar approach could be taken with English mods, but the approach requires a lot of work and may not scale well to the larger number of mods in the English community.

Interiors[edit | edit source]

DLCHorseArmor[edit | edit source]

  • CursedMine03
(Adds container to (693,744,6162))
  • ICChestnutHandyStables
(Adds XMarker to (-55,-77,-76))

DLCOrrery[edit | edit source]

  • ICArcaneUniversityArchMagesTowerLobby
(Changes ICDoor4 owned by Bothiel)
  • ICArcaneUniversityImperialOrrery
(Completely alters this interior)

ICMarketDistrict[edit | edit source]

Thievery in the Imperial City[edit | edit source]

  • 07,17 (ICMarketDistrict01)
(Blocks the outermost waythrough and modifies the pathgrid)
  • 08,16 (ICMarketDistrict03)
(Blocks the outermost waythrough and modifies the pathgrid)

Tamriel[edit | edit source]

DLCHorseArmor[edit | edit source]

  • 4,15 (ICStables01)
(Adds objects to ICStables01 and replaces door to ICChestnutHandyStables interior)

DLCFrostcrag[edit | edit source]

  • 15,33 (Wilderness)
(Alters Tamriel Wilderness 15,33)
  • 15,34 (Wilderness)
(Alters Tamriel Wilderness 15,34)
  • 15,35 (Wilderness)
(Alters Tamriel Wilderness 15,35; Changes name to FrostCragSpireExterior)
  • 15,36 (Wilderness)
(Alters Tamriel Wilderness 15,36)
  • 15,37 (Wilderness)
(Alters Tamriel Wilderness 15,37)
  • 16,34 (Wilderness)
(Alters Tamriel Wilderness 16,34)
  • 16,35 (Wilderness)
(Alters Tamriel Wilderness 16,35)
  • 16,36 (Wilderness)
(Alters Tamriel Wilderness 16,36)

DLCOrrery[edit | edit source]

  • -28,10 (BrotchCamp)
(Adds MapMarker to BrotchCamp)
  • -29,4 (DagnysCamp)
(Adds MapMarker to DagnysCamp)
  • -36,7 (CampAles)
(Adds MapMarker to CampAles)
  • -43,1 (BodeanCamp)
(Adds MapMarker to BodeanCamp)
  • -45,6 (VarusCamp)
(Adds MapMarker to VarusCamp (??))

Thievery in the Imperial City[edit | edit source]

  • 03,11 (ICWaterfront02)
(Adds a building and modifies pathgrid )
  • 03,10 (ICWaterfront05)
(Modifies pathgrid)
  • 08,-08 (Wilderness west of Bravil)
(Adds a cave-entrance (rock and door))