Editing Creating your Own BSA files
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Voila! You've created your first .bsa. Boot up Oblivion and make sure it works. There might be a problem with your textures not showing up in game (as it is with mine when I used this method). After a bit of research I figured out that in the .nif file, the texture property's path shouldn't have any "/", but instead "\". If you're having problems with your texture, after putting everything in a .bsa, after you check to make sure your tree is set up right, make sure you used "\" in the .nif file | Voila! You've created your first .bsa. Boot up Oblivion and make sure it works. There might be a problem with your textures not showing up in game (as it is with mine when I used this method). After a bit of research I figured out that in the .nif file, the texture property's path shouldn't have any "/", but instead "\". If you're having problems with your texture, after putting everything in a .bsa, after you check to make sure your tree is set up right, make sure you used "\" in the .nif file. | ||
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