Distinguishing Between Physical and Magickal Hits

From the Oblivion ConstructionSet Wiki
Revision as of 16:40, 21 December 2023 by 173.17.114.221 (talk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


To determine whether an attack upon a trigger or NPC is either physical or magical, the following script should be used:

scriptname WeaponHitScript

begin OnMagicEffectHit
    return
end

begin OnHit Player
    <do stuff...>
end

The Return command terminates the entire script, and not just the block that it's called from. This can be used to have one trigger override another if they are triggered at the same time.