FArrowAgeMax

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Revision as of 08:51, 1 October 2007 by imported>ShadowDancer (formatting)
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Description

The number of seconds an arrow remains on the ground, or stuck into a world object, after impact. This setting does not apply to arrows striking an actor, these arrows remain in the actor's inventory until removed (sold, used, stolen, removed by script, etc).

Note: Not all arrows can be recovered, Recovery chance is determined by IArrowInventoryChance.

Default value

90.0000