Difference between revisions of "FMagicCasterSkillCostMult"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>MofoMojo
imported>MofoMojo
Line 4: Line 4:
|style="background:#ffeded;" |  
|style="background:#ffeded;" |  


Used in determining the total cost of Magicka required to cast a spell. The formula is:<br><br>
Used in determining the total cost of Magicka required to cast a spell. If the CS indicates a cost of X for a spell, you can use the following formula to determine what the cost will be ingame based on the appropriate skill:<br><br>


(((100 - skill) * (BaseCost * [[fMagicCasterSkillCostMult]]))/100) + (BaseCost * [[fMagicCasterSkillcostBase]])<br><br>
(((100 - skill) * (BaseCost * [[fMagicCasterSkillCostMult]]))/100) + (BaseCost * [[fMagicCasterSkillcostBase]])<br><br>


Where BaseCost is the BaseCost to cast the spell.  
Where BaseCost is the BaseCost to cast the spell as indicated by the spell (not the spell effects) in the CS.
|-
|-
!style="background:#ffdead;" |Default value
!style="background:#ffdead;" |Default value

Revision as of 16:28, 3 May 2006

Description

Used in determining the total cost of Magicka required to cast a spell. If the CS indicates a cost of X for a spell, you can use the following formula to determine what the cost will be ingame based on the appropriate skill:

(((100 - skill) * (BaseCost * fMagicCasterSkillCostMult))/100) + (BaseCost * fMagicCasterSkillcostBase)

Where BaseCost is the BaseCost to cast the spell as indicated by the spell (not the spell effects) in the CS.

Default value

1.2