Difference between revisions of "FMagicCostScale"

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imported>Templarion
imported>Templarion
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'''FMagicCostScale'''*BaseCost*Duration*Magnitude*R/10 = Spell Cost
'''FMagicCostScale'''*BaseCost*Duration*Magnitude*R/10 = Spell Cost
(Where R is either self (1.0), touch (1.0) or target (1.5))
(Where R is either self (1.0), touch (1.0) or target (1.5))


''(by Templarion)''
''(by Templarion)''

Revision as of 03:02, 10 May 2006

FMagicCostScale affects on spell costs.

Spell costs are calculated this way:

FMagicCostScale*BaseCost*Duration*Magnitude*R/10 = Spell Cost

(Where R is either self (1.0), touch (1.0) or target (1.5))

(by Templarion)