Difference between revisions of "GetNthEffectItemMagnitude"
Jump to navigation
Jump to search
imported>Haama (Created) |
imported>Candlemaster |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | |||
'''Syntax:''' | |||
(magnitude:long) GetNthEffectItemMagnitude magicItem:ref whichEffect:short | |||
(magnitude:long) GetNthEIMagnitude magicItem:ref whichEffect:short | |||
Returns the magnitude of the specified effect item. | |||
==Notes== | |||
*Some magic effects will return a negative magnitude, even if the magnitude is unmodified. Frost Damage is confimed to return a negative magnitude. | |||
==See Also== | ==See Also== | ||
* [[ModNthEffectItemMagnitude]] | * [[ModNthEffectItemMagnitude]] | ||
Line 11: | Line 18: | ||
[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Effect Item (OBSE)]] |
Latest revision as of 08:36, 14 May 2010
A command for Oblivion Script Extender
Syntax:
(magnitude:long) GetNthEffectItemMagnitude magicItem:ref whichEffect:short
(magnitude:long) GetNthEIMagnitude magicItem:ref whichEffect:short
Returns the magnitude of the specified effect item.
Notes[edit | edit source]
- Some magic effects will return a negative magnitude, even if the magnitude is unmodified. Frost Damage is confimed to return a negative magnitude.