Difference between revisions of "IsActionRef"

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imported>Antares
(Created a See Also section, added a link to GetActionRef because I was on this page and wanted to go there and couldn't do it as conveniently as I would have liked.)
 
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'''Syntax:'''
'''Syntax:'''
  IsActionRef ObjectRefID  
  (bool) IsActionRef ObjectRefID  
'''Example:'''
IsActionRef player


Useful only inside an OnActivate block. Returns true if the specified ObjectRefID was the activator.  
Useful only inside an OnActivate block. Returns true if the specified ObjectRefID was the activator.  


For example:
== Example ==
 
  begin OnActivate  
  begin OnActivate  
   if IsActionRef player == 1  
   if IsActionRef player == 1  
Line 15: Line 12:
   endif  
   endif  
  end  
  end  
== See Also ==
[[GetActionRef]]
[[Category: Functions]]
[[Category: Functions]]
[[Category: Object Functions]]
[[Category: Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Miscellaneous Functions]]
[[Category: Miscellaneous Functions (CS 1.0)]]
 
<!-- Begin Search Terms
Is
Action
Ref
End Search Terms -->

Latest revision as of 02:19, 13 October 2008

Syntax:

(bool) IsActionRef ObjectRefID 

Useful only inside an OnActivate block. Returns true if the specified ObjectRefID was the activator.

Example[edit | edit source]

begin OnActivate 
  if IsActionRef player == 1 
     MessageBox "You can't activate me, sucka!" 
  else 
     Activate 
  endif 
end 

See Also[edit | edit source]

GetActionRef