IsActionRef
Revision as of 02:19, 13 October 2008 by imported>Antares (Created a See Also section, added a link to GetActionRef because I was on this page and wanted to go there and couldn't do it as conveniently as I would have liked.)
Syntax:
(bool) IsActionRef ObjectRefID
Useful only inside an OnActivate block. Returns true if the specified ObjectRefID was the activator.
Example[edit | edit source]
begin OnActivate if IsActionRef player == 1 MessageBox "You can't activate me, sucka!" else Activate endif end
See Also[edit | edit source]