MagicEffectUsesOtherActorValue

From the Oblivion ConstructionSet Wiki
Revision as of 21:01, 1 March 2008 by imported>DragoonWraith (ME)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A command for Oblivion Script Extender

Syntax:

(usesOtherActorVal:bool) MagicEffectUsesOtherActorValue effect:chars
(usesOtherActorVal:bool) MEUsesOtherActorValue effect:chars

Returns whether the magic effect affects an actor value that is not a skill or an attribute.

See Also[edit | edit source]