OnStartCombat
Revision as of 00:40, 29 May 2008 by imported>Quetzilla
Syntax:
begin OnStartCombat TargetActorRefID
Example:
begin OnStartCombat begin OnStartCombat player
This block will be run once when the scripted actor enters combat with the specified target. If no target is specified, the block will be run whenever the actor enters combat.