Difference between revisions of "Portal:Featured Content"

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<h1 class="header" style="width:auto;;font-size:1.2em;text-align:left;text-transform:none;">Creature Meshes 101</h1>
<h1 class="header" style="width:auto;;font-size:1.2em;text-align:left;text-transform:none;">Creature Meshes 101</h1>


While I still played Oblivion, I always wished for more creatures, more simple animal live for Oblivion, because, you see, the bears and slaughterfish and eight other animals don't seem to be quite enough to fill a world this large.
While I still played Oblivion, I always wished for more creatures, more simple animal life for Oblivion, because, you see, the bears and slaughterfish and eight other animals don't seem to be quite enough to fill a world this large.


So I started out to follow CuteUnits call for more sealife, and tried to educate myself on the creation of new creatures for Oblivion. About 60 hours later, and endless gnawing on the tools, and howling with frustration, and much gnashing of teeth, and pestering people on the forum, I managed to get my first model into the game.
So I started out to follow CuteUnits call for more sealife, and tried to educate myself on the creation of new creatures for Oblivion. About 60 hours later, and endless gnawing on the tools, and howling with frustration, and much gnashing of teeth, and pestering people on the forum, I managed to get my first model into the game.

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