Editing Retex Troubleshooting

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To fix excessively shiny textures, edit the alpha channel of your normal map in your favorite image editor, and darken it.  
To fix excessively shiny textures, edit the alpha channel of your normal map in your favorite image editor, and darken it.  


Another option, if you require no shine at all, is to save your file with DXT1 compression which ignores the Alpha Channel. This is an easy way to keep file sizes down if your texture is completely matte.
 


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==Clipping Problems (Missing EGM-file)==
==Clipping Problems (Missing EGM-file)==


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