Sv Destruct
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< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(string_var) sv_Destruct
(void) sv_Destruct var1:string_var var2:string_var var3:string_var ... var10:string_var
Destroys a string variable, setting its value to zero and preventing its contents from being saved in the savegame. Two different syntaxes are supported: the first should be used in an assignment with no parameters, using the Set keyword: set stringVar to sv_Destruct. The second is used without assignment and accepts up to ten string variables as arguments, destroying them all.