Talk:Book Formatting

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Revision as of 03:34, 20 May 2006 by imported>Gristle-TL
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 Well, I'm stumped. I'm trying to insert an image into a new book of my creation, so I have a new mesh and textures for the book and a new icon. In the book formatting I've followed the Book Formatting tutorial exactly. In the CS I've got the correct assignments made and the image files are placed correctly in the Textures\Menus (all 3)\Book\ directories. Each of the 3 sized image files are set to exacting requirements as per the size they go to. The .dds files are in multiples of two for their image size, have correct alpha channels, and match the percentages according to the menu size exactly (all matches taken from already existing ingame books to make sure it is perfect). I've tried saving them in DXT5 interpolated Alpha with mipmaps and DXT3 explicit Alpha without mipmaps. Neither works.
 What does work is my mesh, textures, and icon are represented in the game world correctly. I open the book and can see the text typed in, but no image. I then duplicated the contents of another already existing book that matches the size and specs of my book (also matched the same sized image) and their contents don't appear either! Mind you it was book to book (not a scroll or note, which I noticed were more often used with large images then books were) with the same original mesh and texture sizes. In game a cell reset did nothing either. It strikes me that everything works fine, but the images (created or original), which leads me to believe it has to do with those .dds' themselves.
 Any new ideas or experiences would be welcome. Thanks,

Gristle-TL