Talk:Main Page

From the Oblivion ConstructionSet Wiki
Revision as of 18:41, 26 March 2006 by imported>FViral
Jump to navigation Jump to search

More Tutorials Please

I loved the create a dungeon tutorial, I wish there were more intermediate tutorials. I've been messing around with the dungeons but they are kinda bland without quests and scripting. ~FViral

Account or login

Just a recommendation, but I think 'create a login' should be changed to 'create an account' It's better English. Stormscape 03:15, 24 March 2006 (EST)

I think login is perfectly fine. If the meaning "username plus password" (in addition to the process of entering them) has not yet been added to the dictionary, it's about time. Silly 14:17, 25 March 2006 (EST)

Unlocking and adding

Any chance of adding an 'Interior Cells' link to the index under the 'Building and Editing' index listing?
--[MD]Languard 17:48, 24 March 2006 (EST)

FaceGen and Oblivion

I was looking around, nice Construction Set btw, but i can't seem to find good help on the FaceGen - Oblivion combination. -This unsigned comment was made by Novus.

The existing game?

Is this wiki a suitable place for discussing bugs/oddities with the engine, or the main Oblivion game? I realise these may not really be editing-related.. If not, is there a wiki that is suitable? Moo 14:47, 25 March 2006 (EST)

This wiki is a reference for The Construction Set and mods. Our official forums are where discussions on engine/game related bugs and quirks should be discussed. Ashileedo 14:27, 26 Mar 2006

Sign your contributions

Please, use three (name only) or four (name and date) tildes (~) to sign your contributions on talk pages. Silly 15:26, 25 March 2006 (EST)

Scripting Guide?

Is there any guide out there that has a sort of scripting basic guideline, written for people who haven't done much scripting...

I am trying to make a Lockpick Mold Mod, where an object you use creates more lockpicks by 'melting down Septims as the actual lockpick material, how fitting the tool thieves use to make money is made out of money'.

So I know I have an object, activated, but I have no real clue what I am doing...what I would want to do I guess is somehow fit in a player_buy item script and somehow set up an unlimited source of lockpicks to 'buy'...

Anyone? -This unsigned comment was made by Blakestr. Please sign all comments.