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<noinclude><h1 class="header" style="width:auto;margin:0 0 0.5em 0;border:1px solid #6e5229;">Current "Did You Know..." Facts</h1>
<noinclude><h1 class="header" style="width:auto;margin:0 0 0.5em 0;border:1px solid #6e5229;">Current "Did You Know..." Facts</h1>
Did you know...</noinclude><!-- Begin Included Facts -->
Did you know...</noinclude><!-- Begin Included Facts -->
* ...that [[Effective Skill Level]] is a combination of the base skill level, any abilities, spells, etc. that affect that skill, and base luck?
* ...that you need the original version of [[The Elder Scrolls Construction Set]] in order to create lip synch files for your dialogue?
* ...that when [[PlaceAtMe]] creates a new reference to something, that reference is added to the savegame, and in most situations it cannot be removed?
* ...that you can [[:Category:Check what nifs use a texture|check which models from the original game use each texture]]?
* ...that [[Climates]] allow you to define what types of weather a given worldspace will experience, as well as the behavior of sky objects such as the sun, moons, and stars?
* ...every [[MessageBox Tutorial|script menu]] requires at least two functions, MessageBox and GetButtonPressed?
* ...that [[Combat Style|Combat Styles]] are used to govern NPC choices made in the melee and maneuver decisions?
* ...that [[Basic NPC Patrols Tutorial|patrols]] can be a tremendous boon when trying to make an area feel more lifelike?
* ...that books use a [[Book Formatting|simplified HTML markup]] to display book text?
* ...that 21.3 of the [[Oblivion Units|units]] used in the game is one foot?
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<h1 class="header" style="width:auto;margin:1em 0 0.5em 0;border:1px solid #6e5229;">Other "Did You Know..." Facts</h1>
<h1 class="header" style="width:auto;margin:0 0 0.5em 0;border:1px solid #6e5229;">Other "Did You Know..." Facts</h1>
Did you know...
Did you know...
* ...that [[Scripting Tutorial: My Second Script|every script]] must start with a declaration of that script's name?
* ...that [[Scripting Tutorial: My Second Script|every script]] must start with a declaration of that script's name?
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* ...that [[This]] is an alias for GetSelf?
* ...that [[This]] is an alias for GetSelf?
* ...that an [[:Category:Spell Cost|auto-calculated spell]]'s school is determined by the most expensive single effect, not by which school has the most combined cost?
* ...that an [[:Category:Spell Cost|auto-calculated spell]]'s school is determined by the most expensive single effect, not by which school has the most combined cost?
* ...that [[Effective Skill Level]] is a combination of the base skill level, any abilities, spells, etc. that affect that skill, and base luck?
* ...that when [[PlaceAtMe]] creates a new reference to something, that reference is added to the savegame, and in most situations it cannot be removed?
* ...that [[Climates]] allow you to define what types of weather a given worldspace will experience, as well as the behavior of sky objects such as the sun, moons, and stars?
* ...that [[Combat Style|Combat Styles]] are used to govern NPC choices made in the melee and maneuver decisions?
* ...that books use a [[Book Formatting|simplified HTML markup]] to display book text?
* ...that [[FActorTeleportFadeSeconds|fActorTeleportFadeSeconds]] controls how long an actor will fade in (or out) when going through a load door, or being moved with MoveTo?
* ...that [[FActorTeleportFadeSeconds|fActorTeleportFadeSeconds]] controls how long an actor will fade in (or out) when going through a load door, or being moved with MoveTo?
* ...that the console command [[Debug Text|Toggle Debug Text]] can be a invaluable tool to Oblivion players and modders alike?
* ...that the console command [[Debug Text|Toggle Debug Text]] can be a invaluable tool to Oblivion players and modders alike?
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* ...that the [[Kill]] function is the only way to assign the perpetrator of a scripted crime?
* ...that the [[Kill]] function is the only way to assign the perpetrator of a scripted crime?
* ...that [[SubSpace|subspaces]] are used to solve the problem of disconnected areas in the world space?
* ...that [[SubSpace|subspaces]] are used to solve the problem of disconnected areas in the world space?
* ...that you need the original version of [[The Elder Scrolls Construction Set]] in order to create lip synch files for your dialogue?
* ...that you can [[:Category:Check what nifs use a texture|check which models from the original game use each texture]]?
* ...every [[MessageBox Tutorial|script menu]] requires at least two functions, MessageBox and GetButtonPressed?
* ...that [[Basic NPC Patrols Tutorial|patrols]] can be a tremendous boon when trying to make an area feel more lifelike?
* ...that 21.3 of the [[Oblivion Units|units]] used in the game is one foot?
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<div style="position:relative;width:100%;text-align:right;">[[Template:Did You Know|Read more "Did You Know..." Facts]]</div></includeonly>
<div style="position:relative;width:100%;text-align:right;">[[Template:Did You Know|Read more "Did You Know..." Facts]]</div></includeonly>
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[[Category: Templates|Did You Know]]
[[Category: Main Page Templates|Did You Know]]
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