Template:NifSE NiTexturingProperty Texture Slots

From the Oblivion ConstructionSet Wiki
Revision as of 13:56, 31 August 2010 by imported>DragoonWraith (New page: <noinclude>List of the texture slots used by <tt>NiTexturingProperty</tt> blocks. Used by Category:NifSE. </noinclude>== Texture Slots == *...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

List of the texture slots used by NiTexturingProperty blocks. Used by NifSE.

Texture Slots

  • BASE_MAP = 0 - a.k.a. the color map
  • DARK_MAP = 1
  • DETAIL_MAP = 2
  • GLOSS_MAP = 3
  • GLOW_MAP = 4
  • BUMP_MAP = 5
  • NORMAL_MAP = 6
  • UNKNOWN2_MAP = 7
  • DECAL_0_MAP = 8
  • DECAL_1_MAP = 9
  • DECAL_2_MAP = 10
  • DECAL_3_MAP = 11