Difference between revisions of "This"
Jump to navigation
Jump to search
imported>DragoonWraith (changing v1.0 to 1.0 for consistency) |
imported>Gregbert m (Added Search Terms.) |
||
Line 20: | Line 20: | ||
[[Category: Record Variable Functions]] | [[Category: Record Variable Functions]] | ||
[[Category: Record Variable Functions (CS 1.0)]] | [[Category: Record Variable Functions (CS 1.0)]] | ||
<!-- Begin Search Terms | |||
Get | |||
Self | |||
This | |||
End Search Terms --> |
Revision as of 06:50, 26 April 2009
Syntax:
set refVar to this set refVar to GetSelf
Example:
if this == GetActionRef
set MyQuest.targetRef to this
An alias for GetSelf. Returns the calling object itself as a reference. Useful for if statements, or for setting reference variables on other scripts.
Notes:
- When this function is called on a carriable object (such as a weapon or miscellaneous item), the reference returned only remains valid while the object remains in the gameworld.
- This function appears to be unreliable when called on the player.
- This function returns 0 when called on a Light.