Difference between revisions of "Container"

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1 byte removed ,  23:16, 10 April 2009
imported>Shademe
(Updated article)
imported>Shademe
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*'''ID:''' The Editor ID for this object. This is a unique name used to identify the container within the Construction Set
*'''ID:''' The Editor ID for this object. This is a unique name used to identify the container within the Construction Set
*'''Name:''' Name of the light. This is the name displayed by the container ingame
*'''Name:''' Name of the light. This is the name displayed by the container ingame
*'''Script:''' Name of the script to attach to this object. Containers use [[Object_scripts|Object Scripts]]
*'''Script:''' Name of the script to attach to this object. Containers use [[Object_scripts|object scripts]]
*'''Quest Item:''' Marks this as a quest item
*'''Quest Item:''' Marks this as a quest item
*'''Respawns:''' Determines if the inventory of the container will be cleared and reset to the original after the [[IHoursToRespawnCell|respawn time]].
*'''Respawns:''' Determines if the inventory of the container will be cleared and reset to the original after the [[IHoursToRespawnCell|respawn time]].
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*'''Preview Calculated Result:''' Displays a list of possible items that could be in the container when the player is at the specified level.  Useful only when items in the container are [[Leveled Item|leveled items]]
*'''Preview Calculated Result:''' Displays a list of possible items that could be in the container when the player is at the specified level.  Useful only when items in the container are [[Leveled Item|leveled items]]
*'''Preview Level:''' Player level used to calculate leveled items
*'''Preview Level:''' Player level used to calculate leveled items


==Reference Object Fields==
==Reference Object Fields==
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