Difference between revisions of "Container"
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→Base Object Fields:
imported>Shademe (Updated article) |
imported>Shademe |
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*'''ID:''' The Editor ID for this object. This is a unique name used to identify the container within the Construction Set | *'''ID:''' The Editor ID for this object. This is a unique name used to identify the container within the Construction Set | ||
*'''Name:''' Name of the light. This is the name displayed by the container ingame | *'''Name:''' Name of the light. This is the name displayed by the container ingame | ||
*'''Script:''' Name of the script to attach to this object. Containers use [[Object_scripts| | *'''Script:''' Name of the script to attach to this object. Containers use [[Object_scripts|object scripts]] | ||
*'''Quest Item:''' Marks this as a quest item | *'''Quest Item:''' Marks this as a quest item | ||
*'''Respawns:''' Determines if the inventory of the container will be cleared and reset to the original after the [[IHoursToRespawnCell|respawn time]]. | *'''Respawns:''' Determines if the inventory of the container will be cleared and reset to the original after the [[IHoursToRespawnCell|respawn time]]. | ||
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*'''Preview Calculated Result:''' Displays a list of possible items that could be in the container when the player is at the specified level. Useful only when items in the container are [[Leveled Item|leveled items]] | *'''Preview Calculated Result:''' Displays a list of possible items that could be in the container when the player is at the specified level. Useful only when items in the container are [[Leveled Item|leveled items]] | ||
*'''Preview Level:''' Player level used to calculate leveled items | *'''Preview Level:''' Player level used to calculate leveled items | ||
==Reference Object Fields== | ==Reference Object Fields== |