Difference between revisions of "Talk:MoveTo"

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192 bytes added ,  23:54, 14 September 2008
imported>DragoonWraith
imported>Shademe
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:PlaceAtMe will not cause problems if you are using it some finite number of times; the real risk is if you were to use it in such a way that it appears an arbitrary number of times (as in, every time the player does xyz). For your purposes, using PlaceAtMe seems safe.
:PlaceAtMe will not cause problems if you are using it some finite number of times; the real risk is if you were to use it in such a way that it appears an arbitrary number of times (as in, every time the player does xyz). For your purposes, using PlaceAtMe seems safe.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 09:37, 13 September 2008 (EDT)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 09:37, 13 September 2008 (EDT)
:: oh.. fine ! Thanks :) But a separate persistent skele ref. is not practically possible. so placeatme should work fine, I guess ! -- [[User:Shademe|shademe]] 00:54, 15 September 2008 (EDT)
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