Difference between revisions of "Talk:MoveTo"
Jump to navigation
Jump to search
→moveTo'ed object with a Unique inventory
imported>Shademe (moveTo'ed object with a Unique inventory) |
imported>DragoonWraith |
||
Line 79: | Line 79: | ||
''How to get an unique inventory on moving a persistent ref. using moveTo ( like in placeAtMe ) ? Is it even possible ?'' -- [[User:Shademe|shademe]] 05:42, 13 September 2008 (EDT) | ''How to get an unique inventory on moving a persistent ref. using moveTo ( like in placeAtMe ) ? Is it even possible ?'' -- [[User:Shademe|shademe]] 05:42, 13 September 2008 (EDT) | ||
:You would need a separate skeleton persistent ref for each corpse that has a different inventory. | |||
:PlaceAtMe will not cause problems if you are using it some finite number of times; the real risk is if you were to use it in such a way that it appears an arbitrary number of times (as in, every time the player does xyz). For your purposes, using PlaceAtMe seems safe. | |||
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 09:37, 13 September 2008 (EDT) |