Difference between revisions of "Talk:MoveTo"

Jump to navigation Jump to search
675 bytes added ,  08:37, 13 September 2008
imported>Shademe
(moveTo'ed object with a Unique inventory)
imported>DragoonWraith
Line 79: Line 79:


''How to get an unique inventory on moving a persistent ref. using moveTo ( like in placeAtMe ) ? Is it even possible ?'' -- [[User:Shademe|shademe]] 05:42, 13 September 2008 (EDT)
''How to get an unique inventory on moving a persistent ref. using moveTo ( like in placeAtMe ) ? Is it even possible ?'' -- [[User:Shademe|shademe]] 05:42, 13 September 2008 (EDT)
:You would need a separate skeleton persistent ref for each corpse that has a different inventory.
:PlaceAtMe will not cause problems if you are using it some finite number of times; the real risk is if you were to use it in such a way that it appears an arbitrary number of times (as in, every time the player does xyz). For your purposes, using PlaceAtMe seems safe.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 09:37, 13 September 2008 (EDT)

Navigation menu