Difference between revisions of "Talk:PlaceAtMe"

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220 bytes added ,  08:49, 17 January 2008
imported>DragoonWraith
(→‎Placeatme in scripts: warning about bloat, some answers, some questions)
imported>Mr. V
Line 139: Line 139:
:'''If''' picking up the cheesewheel works to prevent bloat, but you don't want the player to pick it up, you might use a script on it that has an OnActivate block that prevents it from being picked up, except by your special "cleaning crew" container. I can help with that script, but like I said, I don't know if the picking up thing works, so you'll have to figure that out first - I'd suggest asking on the [http://www.bethsoft.com/bgsforums/index.php?showforum=24 Elder Scrolls Forums].
:'''If''' picking up the cheesewheel works to prevent bloat, but you don't want the player to pick it up, you might use a script on it that has an OnActivate block that prevents it from being picked up, except by your special "cleaning crew" container. I can help with that script, but like I said, I don't know if the picking up thing works, so you'll have to figure that out first - I'd suggest asking on the [http://www.bethsoft.com/bgsforums/index.php?showforum=24 Elder Scrolls Forums].
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 01:28, 17 January 2008 (EST)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 01:28, 17 January 2008 (EST)
Thank you! and I took your tip with the activator, so now it places an activator at the target that when activated, disables itself and gives the player a cheese wheel.-[[User:Mr. V|Mr. V]] 08:49, 17 January 2008 (EST)
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