Difference between revisions of "Talk:PlaceAtMe"

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imported>Mr. V
imported>QQuix
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Thank you! and I took your tip with the activator, so now it places an activator at the target that when activated, disables itself and gives the player a cheese wheel.-[[User:Mr. V|Mr. V]] 08:49, 17 January 2008 (EST)
Thank you! and I took your tip with the activator, so now it places an activator at the target that when activated, disables itself and gives the player a cheese wheel.-[[User:Mr. V|Mr. V]] 08:49, 17 January 2008 (EST)
== Question on using RemoveAllItems to prevent savegame bloats ==
About the trick mentioned in the PlaceAtMe page ( the one that says that moving items created with PlaceAtMe to an NPC and then using RemoveAllItems will prevent savegame bloats)
Would it work also with items created with AddItem? And if it is a container (like a chest) instead of an NPC?  Does it work?
In other words: if I use AddItem to create an item in a chest, use it as needed and, at the end, move it back to the chest and use  RemoveAllItems on the chest (and do it over and over again): Would I be causing savegame bloats? Or the RemoveAllItems prevents it in this scenario also?
Thanks  in advance. --[[User:QQuix|QQuix]] 00:40, 6 May 2008 (EDT)
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