Search results

Jump to navigation Jump to search
  • ...your items behave naturally within the game world. This article introduces a basic method through simple examples for making custom collision meshes. ===What's a Collision Mesh?===
    8 KB (1,408 words) - 09:59, 11 May 2011
  • ...tions of mod making in the face of inumerable setbacks and frustrations is a constant inspiration. So you've made a custom mesh, textured it and got it in game. Good for you. Plenty of modder
    13 KB (2,305 words) - 19:56, 23 June 2012
  • ...tinctions and explanations in this article can very easily turn a mod into a buggy mess. It is therefore ''highly'' recommended that you read this artic ...''module''' files (i.e. esp and esm files). There are other ways to "mod" (create/edit resource -- mesh, texture, sound, speech -- files; edit ini and xml fi
    18 KB (3,020 words) - 03:12, 18 November 2012
  • ...how to mod ''TES IV: Oblivion'' aimed at beginners. It will build up into a Complete Modding Course. Don't worry there In the first lesson we learned how to place [[:Category:Objects|objects]] into an existing set. In this lesson
    33 KB (5,881 words) - 22:10, 29 July 2010