Difference between revisions of "User talk:Xcxdark"
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[[User:Waerloga|Waerloga]] 23:31, 8 January 2007 (EST) Interesting question. Is your character the legendary Springheel Jack, by any chance? Why don't you give your NPC high Athletice/Acrobatics skill, whichever is related to jumping, and try the Path Grid. Scripting may be required, so you should ask for a script to make this possible. | [[User:Waerloga|Waerloga]] 23:31, 8 January 2007 (EST) Interesting question. Is your character the legendary Springheel Jack, by any chance? Why don't you give your NPC high Athletice/Acrobatics skill, whichever is related to jumping, and try the Path Grid. Scripting may be required, so you should ask for a script to make this possible. | ||
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[[User:Kalibr|Kalibr]] | [[User:Kalibr|Kalibr]] | ||
Come to think of it, I can't ever remember seeing an NPC jump. You may have to edit their affinity towards jumping a bit, don't know how though... Good luck | Come to think of it, I can't ever remember seeing an NPC jump. You may have to edit their affinity towards jumping a bit, don't know how though... Good luck | ||
[[User:Leon_852]] | |||
Well this is just a thought. Instead of making the NPC jump why not put a collision box in between the buildings! |
Latest revision as of 12:52, 7 January 2008
Moving an Actor on rooftops[edit source]
I would like to make an actor jumps roof tops can i do it by just path grids or would he fall down when there is gap between buidings.
thanks for help
Waerloga 23:31, 8 January 2007 (EST) Interesting question. Is your character the legendary Springheel Jack, by any chance? Why don't you give your NPC high Athletice/Acrobatics skill, whichever is related to jumping, and try the Path Grid. Scripting may be required, so you should ask for a script to make this possible.
Kalibr Come to think of it, I can't ever remember seeing an NPC jump. You may have to edit their affinity towards jumping a bit, don't know how though... Good luck
User:Leon_852 Well this is just a thought. Instead of making the NPC jump why not put a collision box in between the buildings!