Difference between revisions of "Con SetClipDist"
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imported>DragoonWraith (alphabetizing) |
imported>WereWolf |
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*This function was not designed to be run from scripts, and so may not work as expected. | *This function was not designed to be run from scripts, and so may not work as expected. | ||
[[Category: OBSE Functions|Setclipdist]] | <!--[[Category: OBSE Functions|Setclipdist]] | ||
[[Category: OBSE Console Functions|Setclipdist]] | [[Category: OBSE Console Functions|Setclipdist]]--> | ||
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[[Category:Miscellaneous Functions (OBSE)]] |
Revision as of 05:24, 15 September 2007
A command for Oblivion Script Extender
Syntax:
con_SetClipDist ClipDistance
Sets the distance at which collision stops being defined (?).
Example
con_SetClipDist 4096
Sets the clipping distance to 4096 units, or one cell.
Notes
- Dragoon Wraith TALK 17:04, 12 August 2006 (EDT): I'm entirely unsure of what this does, I just gave it my best guess.
- Due to limitations of the Wiki software, the title of this article, and links to it, cannot display it correctly - there is an underscore (_) in the function's name.
- This function is identical to the SetClipDist Console Function, and should behave as if you had called that function from the console.
- This function was not designed to be run from scripts, and so may not work as expected.