Difference between revisions of "GetGameLoaded"
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imported>Haama (Removed Record Variable Functions category) |
imported>Haama (Added GetGameRestarted link) |
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==Notes== | ==Notes== | ||
* Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded. | * Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded. | ||
== See Also == | |||
*[[GetGameRestarted]] | |||
<!--[[Category:OBSE Functions]] | <!--[[Category:OBSE Functions]] |
Revision as of 23:33, 26 December 2007
A command for Oblivion Script Extender
Syntax:
(gameLoaded:bool) GetGameLoaded
Returns true if a savegame has been loaded since the function was last called.
Notes
- Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded.