Difference between revisions of "GetGameLoaded"

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==Notes==
==Notes==
* Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded.
* Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded.
== See Also ==
*[[GetGameRestarted]]


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Revision as of 23:33, 26 December 2007

A command for Oblivion Script Extender

Syntax:

(gameLoaded:bool) GetGameLoaded

Returns true if a savegame has been loaded since the function was last called.

Notes

  • Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded.

See Also