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GetGameLoaded
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A command for Oblivion Script Extender
Syntax:
(gameLoaded:bool) GetGameLoaded
Returns true if a savegame has been loaded since the function was last called.
Notes[edit | edit source]
- Returns true once per script, not per object. If you have 2 objects with the same script, GetGameLoaded will return true for only one of them. And if the script uses GetGameLoaded more than once, it will return true for only the first use.