Difference between revisions of "GetMagicEffectBaseCost"

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== Notes ==
== Notes ==
*Effect Base Cost effects a wide variety of magic including:
*Effect Base Cost affects a wide variety of magic including:
**Spell Creation: The cost of creating a custom spell, as well as the magnitude of a custom constant-effect enchantment
**Spell Creation: The cost of creating a custom spell, as well as the magnitude of a custom constant-effect enchantment
**Potions: Both the duration and magnitude of a player-created potion
**Potions: Both the duration and magnitude of a player-created potion

Revision as of 03:41, 3 January 2008

A command for Oblivion Script Extender

Syntax:

(baseCost:float) GetMagicEffectBaseCost effect:chars
(baseCost:float) GetMEBaseCost effect:chars
(baseCost:float) GetMagicEffectBaseCostC effect:long
(baseCost:float) GetMEBaseCostC effect:long

Returns the base cost of the magic effect.

Notes

  • Effect Base Cost affects a wide variety of magic including:
    • Spell Creation: The cost of creating a custom spell, as well as the magnitude of a custom constant-effect enchantment
    • Potions: Both the duration and magnitude of a player-created potion

See Also