Difference between revisions of "GetMagicEffectBaseCost"
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imported>DragoonWraith m (→Notes: don't you just love English grammar *rolls eyes* stupid language.) |
imported>DragoonWraith (adding to ME functions) |
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[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Magic Effect (OBSE)]] | |||
[[Category:Record Variable Functions]] | [[Category:Record Variable Functions]] | ||
[[Category:Record Variable Functions (OBSE)]] | [[Category:Record Variable Functions (OBSE)]] |
Revision as of 19:32, 1 March 2008
A command for Oblivion Script Extender
Syntax:
(baseCost:float) GetMagicEffectBaseCost effect:chars
(baseCost:float) GetMEBaseCost effect:chars
(baseCost:float) GetMagicEffectBaseCostC effect:long
(baseCost:float) GetMEBaseCostC effect:long
Returns the base cost of the magic effect.
Notes
- Effect Base Cost affects a wide variety of magic including:
- Spell Creation: The cost of creating a custom spell, as well as the magnitude of a custom constant-effect enchantment
- Potions: Both the duration and magnitude of a player-created potion