Difference between revisions of "GetSelf"

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imported>Maturin
 
imported>Scruggs
(clarified usage with carriable objects; unreliable when called on player)
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NOTE: This function will not work on any object that can be put into a container.
Notes:
* When this function is called on a carriable object (such as a weapon or miscellaneous item), the reference returned only remains valid while the object remains in the gameworld.
* This function appears to be unreliable when called on the player.
 
[[Category: Functions]]
[[Category: Functions]]
[[Category: Reference Variable Functions]]
[[Category: Reference Variable Functions]]

Revision as of 22:13, 13 July 2006

Syntax:

set refVar to GetSelf
set refVar to this

Example:

if GetSelf == GetActionRef
set MyQuest.targetRef to GetSelf

Returns the calling object itself as a reference. Useful for if statements, or for setting reference variables on other scripts.


Notes:

  • When this function is called on a carriable object (such as a weapon or miscellaneous item), the reference returned only remains valid while the object remains in the gameworld.
  • This function appears to be unreliable when called on the player.