Difference between revisions of "Raw Function List"
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imported>Wrye m (→Data: GoTo) |
imported>Wrye (→Data: CS 1.2) |
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Line 65: | Line 65: | ||
CanPayCrimeGold;CS;; | CanPayCrimeGold;CS;; | ||
Cast;CS;; | Cast;CS;; | ||
ClearOwnership;CS 1.2;Inventory;Removes all ownership to the item in question. | |||
CloseCurrentOblivionGate;CS;; | CloseCurrentOblivionGate;CS;; | ||
CloseOblivionGate;CS;; | CloseOblivionGate;CS;; | ||
Line 186: | Line 187: | ||
GetPlayerControlsDisabled;CS;; | GetPlayerControlsDisabled;CS;; | ||
GetPlayerHasLastRiddenHorse;CS;; | GetPlayerHasLastRiddenHorse;CS;; | ||
GetPlayerInSEWorld;CS;; | GetPlayerInSEWorld;CS 1.2;Player;Should be 1 if player is in Shivering Isles. | ||
GetPos;CS;; | GetPos;CS;; | ||
GetQuestRunning;CS;; | GetQuestRunning;CS;; | ||
Line 304: | Line 305: | ||
PositionWorld;CS;; | PositionWorld;CS;; | ||
PreloadMagicEffect;CS;; | PreloadMagicEffect;CS;; | ||
PushActorAway;CS;; | PurgeCellBuffers;CS 1.2;Clears inactive textures or models from memory. | ||
PushActorAway;CS 1.2;Actor;Pushes a target actor away from the caller. | |||
RefreshTopicList;CS;; | RefreshTopicList;CS;; | ||
ReleaseWeatherOverride;CS;; | ReleaseWeatherOverride;CS;; | ||
Line 333: | Line 335: | ||
SetActorFullName;CS;; | SetActorFullName;CS;; | ||
SetActorRefraction;CS;; | SetActorRefraction;CS;; | ||
SetActorsAI;CS 1.2;AI;Activates/de-activates actor's AI. | |||
SetActorValue;CS;; | SetActorValue;CS;; | ||
SetAlert;CS;; | SetAlert;CS;; | ||
Line 372: | Line 375: | ||
SetPCInfamy;CS;; | SetPCInfamy;CS;; | ||
SetPCSleepHours;CS;; | SetPCSleepHours;CS;; | ||
SetPlayerInSEWorld;CS 1.2;Player;Should be 1 if player is in Shivering Isles. | |||
SetPos;CS;; | SetPos;CS;; | ||
SetQuestObject;CS;; | SetQuestObject;CS;; |
Revision as of 04:59, 2 June 2008
Overview
This is a raw list of functions that is used to generate List of Functions. At this point, there is little but function name and source. Ideally there would also be type info and short descriptions for each function.
Editing
There are four fields. Fields are separated by semi-colons. In order, the fields are:
- Name of fuction - Should be identical to page name - including case.
- Source - Should be source + version number of source release. E.g CS 1.2. E.g. OBSE 15.
- Recognized sources are: CS, OBSE, Pluggy, TSFC.
- Type - Function type. See Recognized Types below.
- If more than one type applies, then list all types with types separated by commas. E.g. "Condition, Combat"
- Description - A short description of the function. (Don't use se-colons!)
If you want to do a lot of editing, you may want to do convert data to spreadsheet (tab separated) format, edit it in a spreadsheet, then convert it back to semi-colon separated format and paste it back here.
Generating
This requires using Wrye Bash v182 or higher and running a command from the command line...
- Copy raw data (text between pre tags) and save it to a text file named "CS Functions.txt" in your Oblivion\Mopy directory. (The Wrye Bash directory.)
- Open a command line shell and use chdir to go to the Mopy directory.
- type bish csFunctions (with correct case).
- If this doesn't work you may have to type python bish.py csFunctions
- If the command runs correctly, bash will tell you that it read CS Functions.txt and wrote CS by Name.txt.
- Open CS by Name.txt, copy text from it and paste it into List of Functions.
Recognized Types
Function type should be one or more of the following:
- Actor
- AI
- Animation
- Array
- Combat
- Condition
- Console
- Creature
- Crime
- Debug
- Dialog
- Faction
- Input
- Inventory
- Magic
- Math
- Misc.
- Movement
- Player
- Projectile
- Quest
- String
- Time
- Weather
Data
Function;Source;Type;Text Activate;CS;;Activate object. AddAchievement;CS;; AddFlames;CS;; AddItem;CS;; AddScriptPackage;CS;; AddSpell;CS;;Add spell/ability/disease to actor. AddTopic;CS;; AdvancePCLevel;CS;; AdvancePCSkill;CS;; Autosave;CS;; CanHaveFlames;CS;; CanPayCrimeGold;CS;; Cast;CS;; ClearOwnership;CS 1.2;Inventory;Removes all ownership to the item in question. CloseCurrentOblivionGate;CS;; CloseOblivionGate;CS;; CompleteQuest;CS;; CreateFullActorCopy;CS;; DeleteFullActorCopy;CS;; Disable;CS;; DisableLinkedPathPoints;CS;; DisablePlayerControls;CS;; Dispel;CS;; DispelAllSpells;CS;; Drop;CS;; DropMe;CS;; DuplicateAllItems;CS;; DuplicateNPCStats;CS;; Enable;CS;; EnableFastTravel;CS;; EnableLinkedPathPoints;CS;; EnablePlayerControls;CS;; EquipItem;CS;; EssentialDeathReload;CS;; EvaluatePackage;CS;; ForceActorValue;CS;; ForceCloseOblivionGate;CS;; ForceFlee;CS;; ForceTakeCover;CS;; ForceWeather;CS;; GetActionRef;CS;; GetActorValue;CS;; GetAlarmed;CS;; GetAmountSoldStolen;CS;; GetAngle;CS;; GetArmorRating;CS;; GetArmorRatingUpperBody;CS;; GetAttacked;CS;; GetBarterGold;CS;; GetBaseActorValue;CS;; GetButtonPressed;CS;; GetClassDefaultMatch;CS;; GetClothingValue;CS;; GetCombatTarget;CS;; GetContainer;CS;; GetCrime;CS;; GetCrimeGold;CS;; GetCrimeKnown;CS;; GetCurrentAIPackage;CS;; GetCurrentAIProcedure;CS;; GetCurrentTime;CS;; GetCurrentWeatherPercent;CS;; GetDayOfWeek;CS;; GetDead;CS;; GetDeadCount;CS;; GetDestroyed;CS;; GetDetected;CS;; GetDetectionLevel;CS;; GetDisabled;CS;; GetDisposition;CS;; GetDistance;CS;; GetDoorDefaultOpen;CS;; GetEquipped;CS;; GetFactionRank;CS;; GetFactionRankDifference;CS;; GetFactionReaction;CS;; GetFatiguePercentage;CS;; GetForceRun;CS;; GetForceSneak;CS;; GetFriendHit;CS;; GetFurnitureMarkerID;CS;; GetGameSetting;CS;; GetGlobalValue;CS;; GetGold;CS;; GetHeadingAngle;CS;; GetIdleDoneOnce;CS;; GetIgnoreFriendlyHits;CS;; GetInCell;CS;; GetInCellParam;CS;; GetInFaction;CS;; GetInSameCell;CS;; GetInvestmentGold;CS;; GetInWorldspace;CS;; GetIsAlerted;CS;; GetIsClass;CS;; GetIsClassDefault;CS;; GetIsCreature;CS;; GetIsCurrentPackage;CS;; GetIsCurrentWeather;CS;; GetIsGhost;CS;; GetIsID;CS;; GetIsPlayableRace;CS;; GetIsPlayerBirthsign;CS;; GetIsRace;CS;; GetIsReference;CS;; GetIsSex;CS;; GetIsUsedItem;CS;; GetIsUsedItemType;CS;; GetItemCount;CS;; GetKnockedState;CS;; GetLevel;CS;; GetLocked;CS;; GetLockLevel;CS;; GetLOS;CS;; GetNoRumors;CS;; GetOffersServicesNow;CS;; GetOpenState;CS;; GetPackageTarget;CS;; GetParentRef;CS;; GetPCExpelled;CS;; GetPCFactionAttack;CS;; GetPCFactionMurder;CS;; GetPCFactionSteal;CS;; GetPCFactionSubmitAuthority;CS;; GetPCFame;CS;; GetPCInFaction;CS;; GetPCInfamy;CS;; GetPCIsClass;CS;; GetPCIsRace;CS;; GetPCIsSex;CS;; GetPCMiscStat;CS;; GetPCSleepHours;CS;; GetPersuasionNumber;CS;; GetPlayerControlsDisabled;CS;; GetPlayerHasLastRiddenHorse;CS;; GetPlayerInSEWorld;CS 1.2;Player;Should be 1 if player is in Shivering Isles. GetPos;CS;; GetQuestRunning;CS;; GetQuestVariable;CS;; GetRandomPercent;CS;; GetRestrained;CS;; GetScale;CS;; GetScriptVariable;CS;; GetSecondsPassed;CS;; GetSelf;CS;; GetShouldAttack;CS;; GetSitting;CS;; GetSleeping;CS;; GetStage;CS;; GetStageDone;CS;; GetStartingAngle;CS;; GetStartingPos;CS;; GetTalkedToPC;CS;; GetTalkedToPCParam;CS;; GetTimeDead;CS;; GetTotalPersuasionNumber;CS;; GetTrespassWarningLevel;CS;; GetUnconscious;CS;; GetUsedItemActivate;CS;; GetUsedItemLevel;CS;; GetVampire;CS;; GetWalkSpeed;CS;; GetWeaponAnimType;CS;; GetWeaponSkillType;CS;; GetWindSpeed;CS;; GoToJail;CS;; HasFlames;CS;; HasMagicEffect;CS;; HasVampireFed;CS;; IsActionRef;CS;; IsActor;CS;; IsActorAVictim;CS;; IsActorDetected;CS;; IsActorEvil;CS;; IsActorsAIOff;CS;; IsActorUsingATorch;CS;; IsAnimPlaying;CS;; IsCellOwner;CS;; IsCloudy;CS;; IsContinuingPackagePCNear;CS;; IsCurrentFurnitureObj;CS;; IsCurrentFurnitureRef;CS;; IsEssential;CS;; IsFacingUp;CS;; IsGuard;CS;; IsHorseStolen;CS;; IsIdlePlaying;CS;; IsInCombat;CS;; IsInDangerousWater;CS;; IsInInterior;CS;; IsInMyOwnedCell;CS;; IsLeftUp;CS;; IsOwner;CS;; IsPCAMurderer;CS;; IsPCSleeping;CS;; IsPlayerInJail;CS;; IsPlayerMovingIntoNewSpace;CS;; IsPlayersLastRiddenHorse;CS;; IsPleasant;CS;; IsRaining;CS;; IsRidingHorse;CS;; IsRunning;CS;; IsShieldOut;CS;; IsSneaking;CS;; IsSnowing;CS;; IsSpellTarget;CS;; IsSwimming;CS;; IsTalking;CS;; IsTimePassing;CS;; IsTorchOut;CS;; IsTrespassing;CS;; IsTurnArrest;CS;; IsWaiting;CS;; IsWeaponOut;CS;; IsXBox;CS;; IsYielding;CS;; Kill;CS;; KillAllActors;CS;; Lock;CS;; Look;CS;; LoopGroup;CS;; MenuMode (Function);CS;; Message;CS;; MessageBox;CS;; ModActorValue;CS;; ModAmountSoldStolen;CS;; ModBarterGold;CS;; ModCrimeGold;CS;; ModDisposition;CS;; ModFactionRank;CS;; ModFactionReaction;CS;; ModPCAttribute;CS;; ModPCFame;CS;; ModPCInfamy;CS;; ModPCMiscStat;CS;; ModPCSkill;CS;; ModScale;CS;; MoveTo;CS;; MoveToMarker;CS;; NameIncludes;CS;; PayFine;CS;; PayFineThief;CS;; PickIdle;CS;; PlaceAtMe;CS;; PlayBink;CS;; PlayGroup;CS;; PlayMagicEffectVisuals;CS;; PlayMagicShaderVisuals;CS;; PlaySound;CS;; PlaySound3D;CS;; PositionCell;CS;; PositionWorld;CS;; PreloadMagicEffect;CS;; PurgeCellBuffers;CS 1.2;Clears inactive textures or models from memory. PushActorAway;CS 1.2;Actor;Pushes a target actor away from the caller. RefreshTopicList;CS;; ReleaseWeatherOverride;CS;; RemoveAllItems;CS;; RemoveFlames;CS;; RemoveItem;CS;; RemoveMe;CS;; RemoveScriptPackage;CS;; RemoveSpell;CS;; Reset3DState;CS;; ResetFallDamageTimer;CS;; ResetHealth;CS;; ResetInterior;CS;; Resurrect;CS;; Rotate;CS;; SameFaction;CS;; SameFactionAsPC;CS;; SameRace;CS;; SameRaceAsPC;CS;; SameSex;CS;; SameSexAsPC;CS;; Say;CS;; SayTo;CS;; ScriptEffectElapsedSeconds;CS;; SelectPlayerSpell;CS;; SendTrespassAlarm;CS;; SetActorAlpha;CS;; SetActorFullName;CS;; SetActorRefraction;CS;; SetActorsAI;CS 1.2;AI;Activates/de-activates actor's AI. SetActorValue;CS;; SetAlert;CS;; SetAllReachable;CS;; SetAllVisible;CS;; SetAngle;CS;; SetAtStart;CS;; SetBarterGold;CS;; SetCellFullName;CS;; SetCellOwnership;CS;; SetCellPublicFlag;CS;; SetClass;CS;; SetCombatStyle;CS;; SetCrimeGold;CS;; SetDestroyed;CS;; SetDoorDefaultOpen;CS;; SetEssential;CS;; SetFactionRank;CS;; SetFactionReaction;CS;; SetForceRun;CS;; SetForceSneak;CS;; SetGhost;CS;; SetIgnoreFriendlyHits;CS;; SetInCharGen;CS;; SetInvestmentGold;CS;; SetItemValue;CS;; SetLevel;CS;; SetNoAvoidance;CS;; SetNoRumors;CS;; SetOpenState;CS;; SetOwnership;CS;; SetPackDuration;CS;; SetPCExpelled;CS;; SetPCFactionAttack;CS;; SetPCFactionMurder;CS;; SetPCFactionSteal;CS;; SetPCFactionSubmitAuthority;CS;; SetPCFame;CS;; SetPCInfamy;CS;; SetPCSleepHours;CS;; SetPlayerInSEWorld;CS 1.2;Player;Should be 1 if player is in Shivering Isles. SetPos;CS;; SetQuestObject;CS;; SetRestrained;CS;; SetRigidBodyMass;CS;; SetScale;CS;; SetSceneIsComplex;CS;; SetShowQuestItems;CS;; SetSize;CS;; SetStage;CS;; SetUnconscious;CS;; SetWeather;CS;; ShowBirthsignMenu;CS;; ShowClassMenu;CS;; ShowDialogSubtitles;CS;; ShowEnchantment;CS;; ShowMap;CS;; ShowRaceMenu;CS;; ShowSpellMaking;CS;; SkipAnim;CS;; StartCombat;CS;; StartConversation;CS;; StartQuest;CS;; StopCombat;CS;; StopCombatAlarmOnActor;CS;; StopLook;CS;; StopMagicEffectVisuals;CS;; StopMagicShaderVisuals;CS;; StopQuest;CS;; StopWaiting;CS;; StreamMusic;CS;; This;CS;; ToggleActorsAI;CS;; TrapUpdate;CS;; TriggerHitShader;CS;; UnequipItem;CS;; Unlock;CS;; VampireFeed;CS;; Wait;CS;; WakeUpPC;CS;; WhichServiceMenu;CS;; Yield;CS;; ;;; ArrayCmp;Pluggy;Array; ArrayCount;Pluggy;Array; ArrayEsp;Pluggy;Array; ArrayProtect;Pluggy;Array; ArraySize;Pluggy;Array; CopyArray;Pluggy;Array; CopyString;Pluggy;String; CreateArray;Pluggy;Array; CreateString;Pluggy;String; DelFile;Pluggy;; DelTxtFile;Pluggy;; DestroyAllArrays;Pluggy;Array; DestroyAllStrings;Pluggy;String; DestroyArray;Pluggy;Array; DestroyString;Pluggy;String; DupArray;Pluggy;Array; EspToString;Pluggy;String; FileToString;Pluggy;String; FindFloatInArray;Pluggy;Array; FindInArray;Pluggy;Array; FindRefInArray;Pluggy;Array; FirstFreeInArray;Pluggy;Array; FirstInArray;Pluggy;Array; FloatToString;Pluggy;String; GetEsp;Pluggy;; GetInArray;Pluggy;Array; GetRefEsp;Pluggy;; GetTypeInArray;Pluggy;Array; IniDelKey;Pluggy;; IniKeyExists;Pluggy;; IniReadFloat;Pluggy;; IniReadInt;Pluggy;; IniReadRef;Pluggy;; IniReadString;Pluggy;; IniWriteFloat;Pluggy;; IniWriteInt;Pluggy;; IniWriteRef;Pluggy;; IniWriteString;Pluggy;; IntToHex;Pluggy;; IntToString;Pluggy;; LC;Pluggy;; ModRefEsp;Pluggy;; PackArray;Pluggy;Array; RefToString;Pluggy;String; RemInArray;Pluggy;Array; RenFile;Pluggy;; RenTxtFile;Pluggy;; SetFloatInArray;Pluggy;Array; SetInArray;Pluggy;Array; SetRefInArray;Pluggy;Array; SetString;Pluggy;String; StringCat;Pluggy;String; StringCmp;Pluggy;String; StringEsp;Pluggy;String; StringGetName;Pluggy;String; StringIns;Pluggy;String; StringLen;Pluggy;String; StringMsg;Pluggy;String; StringMsgBox;Pluggy;String; StringPos;Pluggy;String; StringProtect;Pluggy;String; StringRep;Pluggy;String; StringSetName;Pluggy;String; StringToFloat;Pluggy;String; StringToInt;Pluggy;String; StringToRef;Pluggy;String; StringToTxtFile;Pluggy;String; TxtFileExists;Pluggy;; ;;; StrAddNewLine;TSFC;String; StrAppend;TSFC;String; StrAppendCharCode;TSFC;String; StrCat;TSFC;String; StrClear;TSFC;String; StrClearLast;TSFC;String; StrCompare;TSFC;String; StrCopy;TSFC;String; StrDel;TSFC;String; StrDeleteAll;TSFC;String; StrExpr;TSFC;String; StrGetName;TSFC;String; StrGetNthEffectItemScriptName;TSFC;String; StrGetXXXPath;TSFC;String; StrIDReplace;TSFC;String; StrLength;TSFC;String; StrLoad;TSFC;String; StrMessageBox;TSFC;String; StrNew;TSFC;String; StrPrint;TSFC;String; StrReplace;TSFC;String; StrSave;TSFC;String; StrSet;TSFC;String; StrSetName;TSFC;String; StrSetNthEffectItemScriptName;TSFC;String; StrSetXXXPath;TSFC;String; ;;; Abs;OBSE;Math;Get absolute value of number. Acos;OBSE;Math; AddEffectItem;OBSE 10;; AddEffectItemC;OBSE 10;; AddFullEffectItem;OBSE 11;; AddFullEffectItemC;OBSE 11;; AddToLeveledList;OBSE 13;; AHammerKey;OBSE;; AppendToName;OBSE 11;; Asin;OBSE;; Atan2;OBSE;; Atan;OBSE;; CalcLeveledItem;OBSE 13;; CanCorpseCheck;OBSE 14;; Ceil;OBSE;; CloneForm;OBSE 15;; CompareFemaleBipedPath;OBSE 10;; CompareFemaleGroundPath;OBSE 10;; CompareFemaleIconPath;OBSE 10;; CompareIconPath;OBSE 10;; CompareMaleBipedPath;OBSE 10;; CompareMaleGroundPath;OBSE 10;; CompareMaleIconPath;OBSE 10;; CompareModelPath;OBSE 10;; CompareName;OBSE 10;; CompareNames;OBSE 13;; Con_CAL;OBSE 10;; Con_GetINISetting;OBSE 13;; Con_HairTint;OBSE;; Con_LoadGame;OBSE 13;; Con_ModWaterShader;OBSE;; Con_PlayerSpellBook;OBSE 14;; Con_QuitGame;OBSE 11;; Con_RefreshINI;OBSE 14;; Con_RunMemoryPass;OBSE;; Con_Save;OBSE 10;; Con_SaveINI;OBSE 11;; Con_SetCameraFOV;OBSE;; Con_SetClipDist;OBSE;; Con_SetFog;OBSE;; Con_SetGameSetting;OBSE;; Con_SetGamma;OBSE;; Con_SetHDRParam;OBSE;; Con_SetImageSpaceGlow;OBSE;; Con_SetINISetting;OBSE;; Con_SetSkyParam;OBSE;; Con_SetTargetRefraction;OBSE;; Con_SetTargetRefractionFire;OBSE;; Con_SexChange;OBSE;; Con_TCL;OBSE 10;; Con_TFC;OBSE 12;; Con_TGM;OBSE 11;; Con_ToggleAI;OBSE 10;; Con_ToggleCombatAI;OBSE 10;; Con_ToggleDetection;OBSE;; Con_ToggleMapMarkers;OBSE 14;; Con_ToggleMenus;OBSE 10;; Con_WaterDeepColor;OBSE 14;; Con_WaterReflectionColor;OBSE;; Con_WaterShallowColor;OBSE;; CopyAllEffectItems;OBSE 10;; CopyEyes;OBSE 13;; CopyFemaleBipedPath;OBSE 10;; CopyFemaleGroundPath;OBSE 10;; CopyFemaleIconPath;OBSE 10;; CopyHair;OBSE 13;; CopyIconPath;OBSE 10;; CopyMaleBipedPath;OBSE 10;; CopyMaleGroundPath;OBSE 10;; CopyMaleIconPath;OBSE 10;; CopyModelPath;OBSE 10;; CopyName;OBSE 10;; CopyNthEffectItem;OBSE 10;; Cos;OBSE;; Cosh;OBSE;; CreatureHasNoHead;OBSE 14;; CreatureHasNoLeftArm;OBSE 14;; CreatureHasNoMovement;OBSE 14;; CreatureHasNoRightArm;OBSE 14;; CreatureNoCombatInWater;OBSE 14;; CreatureUsesWeaponAndShield;OBSE 14;; DisableControl;OBSE 13;; DisableKey;OBSE 14;; DisableMouse;OBSE 13;; EnableControl;OBSE 13;; EnableKey;OBSE;; EnableMouse;OBSE 13;; Exp;OBSE;; FactionHasSpecialCombat;OBSE 14;; Floor;OBSE;; Fmod;OBSE 10;; GetActiveEffectCount;OBSE 13;; GetActorLightAmount;OBSE 13;; GetActorMaxLevel;OBSE 14;; GetActorMinLevel;OBSE 14;; GetActorSoulLevel;OBSE 14;; GetActorValueC;OBSE 14;; GetAltControl;OBSE 14;; GetApparatusType;OBSE 10;; GetArmorAR;OBSE;; GetArmorType;OBSE;; GetAttackDamage;OBSE;; GetBaseObject;OBSE 15;; GetBookCantBeTaken;OBSE 10;; GetBookIsScroll;OBSE 10;; GetBookSkillTaught;OBSE 10;; GetCellMusicType;OBSE 14;; GetClass;OBSE;; GetClassAttribute;OBSE;; GetClassSkill;OBSE;; GetClassSpecialization;OBSE;; GetClimateSunriseBegin;OBSE 12;; GetClimateSunriseEnd;OBSE 12;; GetClimateSunsetBegin;OBSE 12;; GetClimateSunsetEnd;OBSE 12;; GetClimateVolatility;OBSE 13;; GetContainerRespawns;OBSE 13;; GetControl;OBSE 13;; GetCreatureBaseScale;OBSE 13;; GetCreatureCombatSkill;OBSE 10;; GetCreatureFlies;OBSE 14;; GetCreatureMagicSkill;OBSE 10;; GetCreatureReach;OBSE 13;; GetCreatureSoulLevel;OBSE 13;; GetCreatureSoundBase;OBSE 14;; GetCreatureStealthSkill;OBSE 10;; GetCreatureSwims;OBSE 14;; GetCreatureType;OBSE 10;; GetCreatureWalks;OBSE 14;; GetCrosshairRef;OBSE 14;; GetCurrentCharge;OBSE 10;; GetCurrentClimateID;OBSE 12;; GetCurrentHealth;OBSE 10;; GetCurrentSoulLevel;OBSE 10;; GetCurrentWeatherID;OBSE 12;; GetDebugSelection;OBSE 13;; GetEnchantment;OBSE 14;; GetEnchantmentCharge;OBSE 14;; GetEnchantmentCost;OBSE;; GetEnchantmentType;OBSE;; GetEquipmentSlot;OBSE;; GetEquipmentSlotMask;OBSE 10;; GetEquippedCurrentCharge;OBSE;; GetEquippedCurrentHealth;OBSE 13;; GetEquippedObject;OBSE;; GetEquippedWeaponPoison;OBSE;; GetFirstRef;OBSE 13;; GetFPS;OBSE 10;; GetGameLoaded;OBSE;; GetGameRestarted;OBSE 13;; GetGoldValue;OBSE;; GetHorse;OBSE 14;; GetIgnoresResistance;OBSE;; GetInventoryObject;OBSE;; GetKeyPress;OBSE 13;; GetLightRadius;OBSE 14;; GetLinkedDoor;OBSE 13;; GetMagicEffectBarterFactor;OBSE 13;; GetMagicEffectBaseCost;OBSE;; GetMagicEffectCode;OBSE 14;; GetMagicEffectEnchantFactor;OBSE 15;; GetMagicEffectOtherActorValue;OBSE 10;; GetMagicEffectOtherActorValueC;OBSE 10;; GetMagicEffectProjectileSpeed;OBSE;; GetMagicEffectSchool;OBSE 14;; GetMagicEffectUsedObject;OBSE 10;; GetMagicEffectUsedObjectC;OBSE 10;; GetMagicItemEffectCount;OBSE;; GetMagicItemType;OBSE;; GetMerchantContainer;OBSE 12;; GetMouseButtonPress;OBSE;; GetNextRef;OBSE 13;; GetNthActiveEffectCaster;OBSE 13;; GetNthActiveEffectCode;OBSE 13;; GetNthActiveEffectData;OBSE 13;; GetNthActiveEffectDuration;OBSE 13;; GetNthActiveEffectMagicItem;OBSE 13;; GetNthActiveEffectMagicItemIndex;OBSE 13;; GetNthActiveEffectMagnitude;OBSE 13;; GetNthActiveEffectTimeElapsed;OBSE 13;; GetNthChildRef;OBSE 14;; GetNthEffectItemActorValue;OBSE 13;; GetNthEffectItemArea;OBSE 13;; GetNthEffectItemCode;OBSE 13;; GetNthEffectItemDuration;OBSE 13;; GetNthEffectItemMagnitude;OBSE 13;; GetNthEffectItemRange;OBSE 13;; GetNthEffectItemScript;OBSE 10;; GetNthEffectItemScriptSchool;OBSE 10;; GetNthEffectItemScriptVisualEffect;OBSE 10;; GetNthFaction;OBSE 14;; GetNthFollower;OBSE 14;; GetNthPlayerSpell;OBSE 10;; GetNthRaceBonusSkill;OBSE 12;; GetNthRaceSpell;OBSE 14;; GetNthSpell;OBSE 10;; GetNumChildRefs;OBSE 14 GetNumericINISetting;OBSE; GetNumFactions;OBSE 14;; GetNumFollowers;OBSE 14;; GetNumItems;OBSE;; GetNumKeysPressed;OBSE;; GetNumMouseButtonsPressed;OBSE 14;; GetNumRanks;OBSE 14;; GetNumRefs;OBSE 13;; GetObjectCharge;OBSE;; GetObjectHealth;OBSE 14;; GetObjectType;OBSE;; GetOBSEVersion;OBSE;; GetOpenKey;OBSE 13;; GetOwner;OBSE 13;; GetParentCell;OBSE 14;; GetParentCellOwner;OBSE 13;; GetParentCellWaterHeight;OBSE 13;; GetPlayerSkillUse;OBSE 11;; GetPlayersLastActivatedLoadDoor;OBSE 14;; GetPlayersLastRiddenHorse;OBSE 14;; GetPlayerSpell;OBSE;; GetPlayerSpellCount;OBSE 10;; GetPluginVersion;OBSE 13;; GetQuality;OBSE 10;; GetRace;OBSE 14;; GetRaceAttribute;OBSE 12;; GetRaceAttributeC;OBSE 12;; GetRaceSkillBonus;OBSE 12;; GetRaceSkillBonusC;OBSE 12;; GetRaceSpellCount;OBSE 14;; GetRider;OBSE 14;; GetScript;OBSE 12;; GetScriptActiveEffectIndex;OBSE 13;; GetSkillUseIncrement;OBSE 11;; GetSoulGemCapacity;OBSE 14;; GetSoulLevel;OBSE 14;; GetSpellCount;OBSE;; GetSpellExplodesWithNoTarget;OBSE 12;; GetSpellMagickaCost;OBSE;; GetSpellMasteryLevel;OBSE 13;; GetSpellSchool;OBSE 10;; GetSpellType;OBSE 15;; GetTeleportCell;OBSE 13;; GetTotalActiveEffectMagnitude;OBSE 13;; GetTotalAEAbilityMagnitude;OBSE 13;; GetTotalAEAlchemyMagnitude;OBSE 13;; GetTotalAEAllSpellsMagnitude;OBSE 13;; GetTotalAEDiseaseMagnitude;OBSE 13;; GetTotalAEEnchantmentMagnitude;OBSE 13;; GetTotalAELesserPowerMagnitude;OBSE 13;; GetTotalAENonAbilityMagnitude;OBSE 13;; GetTotalAEPowerMagnitude;OBSE 13;; GetTotalAESpellMagnitude;OBSE 13;; GetTravelHorse;OBSE 13;; GetWeaponReach;OBSE;; GetWeaponSpeed;OBSE;; GetWeaponType;OBSE;; GetWeatherCloudSpeedLower;OBSE 13;; GetWeatherCloudSpeedUpper;OBSE 13;; GetWeatherColor;OBSE 13;; GetWeatherFogDayFar;OBSE 13;; GetWeatherFogDayNear;OBSE 13;; GetWeatherFogNightFar;OBSE 13;; GetWeatherFogNightNear;OBSE 13;; GetWeatherHDRValue;OBSE 13;; GetWeatherLightningFrequency;OBSE 13;; GetWeatherSunDamage;OBSE 13;; GetWeatherSunGlare;OBSE 13;; GetWeatherTransDelta;OBSE 13;; GetWeatherWindSpeed;OBSE 13;; GetWeight;OBSE 13;; GoTo;OBSE 13;; HammerKey;OBSE HasBeenPickedUp;OBSE 14;; HasLowLevelProcessing;OBSE 14;; HasModel;OBSE 14;; HasName;OBSE 14;; HasNoPersuasion;OBSE 14;; HasSpell;OBSE 13;; HoldKey;OBSE 13;; IncrementPlayerSkillUse;OBSE 11;; IsActivatable;OBSE 14;; IsActivator;OBSE 13;; IsActorRespawning;OBSE 14;; IsAlchemyItem;OBSE;; IsAmmo;OBSE;; IsApparatus;OBSE;; IsArmor;OBSE;; IsBook;OBSE 13;; IsClassAttribute;OBSE 11;; IsClassSkill;OBSE 13;; IsClonedForm;OBSE 13;; IsClothing;OBSE 13;; IsContainer;OBSE 13;; IsControlPressed;OBSE 13;; IsCreature;OBSE 13;; IsCreatureBiped;OBSE 14;; IsDoor;OBSE 13;; IsFactionEvil;OBSE 14;; IsFactionHidden;OBSE 14;; IsFood;OBSE 13;; IsFurniture;OBSE;; IsGlobalCollisionDisabled;OBSE 11;; IsHarvested;OBSE 14;; IsIngredient;OBSE 14;; IsKey;OBSE 14;; IsKeyPressed2;OBSE 14;; IsKeyPressed3;OBSE 13;; IsKeyPressed;OBSE 14;; IsLight;OBSE;; IsLightCarriable;OBSE 14;; IsLoadDoor;OBSE 13;; IsMagicEffectCanRecover;OBSE 10;; IsMagicEffectCanRecoverC;OBSE 10;; IsMagicEffectDetrimental;OBSE 10;; IsMagicEffectDetrimentalC;OBSE 10;; IsMagicEffectForEnchanting;OBSE 10;; IsMagicEffectForEnchantingC;OBSE 10;; IsMagicEffectForSpellmaking;OBSE 10;; IsMagicEffectForSpellmakingC;OBSE 10;; IsMagicEffectHostile;OBSE;; IsMagicEffectMagnitudePercent;OBSE 10;; IsMagicEffectMagnitudePercentC;OBSE 10;; IsMagicEffectOnSelfAllowed;OBSE 10;; IsMagicEffectOnSelfAllowedC;OBSE 10;; IsMagicEffectOnTargetAllowed;OBSE 10;; IsMagicEffectOnTargetAllowedC;OBSE 10;; IsMagicEffectOnTouchAllowed;OBSE 10;; IsMagicEffectOnTouchAllowedC;OBSE 10;; IsMagicItemAutoCalc;OBSE 10;; IsModLoaded;OBSE 14;; IsNthEffectItemScripted;OBSE 10;; IsNthEffectItemScriptHostile;OBSE 10;; IsOffLimits;OBSE 14;; IsPCLevelOffset;OBSE 14;; IsPersistent;OBSE 14;; IsPlayable;OBSE 12;; IsPluginInstalled;OBSE 13;; IsPoison;OBSE;; IsQuestItem;OBSE;; IsRaceBonusSkill;OBSE 12;; IsRaceBonusSkillC;OBSE 12;; IsRefEssential;OBSE 14;; IsScripted;OBSE 10;; IsSigilStone;OBSE;; IsSoulGem;OBSE;; IsSummonable;OBSE 14;; IsThirdPerson;OBSE 10;; IsUnderWater;OBSE 13;; IsWeapon;OBSE;; Label;OBSE;; LeftShift;OBSE 10;; Log10;OBSE;; Log;OBSE;; LogicalAnd;OBSE 10;; LogicalNot;OBSE 10;; LogicalOr;OBSE 10;; LogicalXor;OBSE 10;; MagicEffectFXPersists;OBSE 10;; MagicEffectFXPersistsC;OBSE 10;; MagicEffectHasNoArea;OBSE 10;; MagicEffectHasNoAreaC;OBSE 10;; MagicEffectHasNoDuration;OBSE 10;; MagicEffectHasNoDurationC;OBSE 10;; MagicEffectHasNoHitEffect;OBSE 10;; MagicEffectHasNoHitEffectC;OBSE 10;; MagicEffectHasNoIngredient;OBSE 10;; MagicEffectHasNoIngredientC;OBSE 10;; MagicEffectHasNoMagnitude;OBSE 10;; MagicEffectHasNoMagnitudeC;OBSE 10;; MagicEffectUsesArmor;OBSE 10;; MagicEffectUsesArmorC;OBSE 10;; MagicEffectUsesAttribute;OBSE 10;; MagicEffectUsesAttributeC;OBSE 10;; MagicEffectUsesCreature;OBSE 10;; MagicEffectUsesCreatureC;OBSE 10;; MagicEffectUsesOtherActorValue;OBSE 10;; MagicEffectUsesOtherActorValueC;OBSE 10;; MagicEffectUsesSkill;OBSE 10;; MagicEffectUsesSkillC;OBSE 10;; MagicEffectUsesWeapon;OBSE 10;; MagicEffectUsesWeaponC;OBSE 10;; MagicItemHasEffect;OBSE 13;; MagicItemHasEffectCode;OBSE;; MagicItemHasEffectCount;OBSE 12;; MagicItemHasEffectCountCode;OBSE 12;; MagicItemHasEffectItemScript;OBSE 14;; MenuHoldKey;OBSE 10;; MenuReleaseKey;OBSE 10;; MenuTapKey;OBSE 10;; MessageBoxEX;OBSE 14;; MessageEX;OBSE 14;; ModActorValue2;OBSE;; ModActorValueC;OBSE 14;; ModArmorAR;OBSE;; ModAttackDamage;OBSE;; ModEnchantmentCharge;OBSE;; ModEnchantmentCost;OBSE;; ModEquippedCurrentCharge;OBSE;; ModEquippedCurrentHealth;OBSE;; ModFemaleBipedPath;OBSE 10;; ModFemaleGroundPath;OBSE 10;; ModFemaleIconPath;OBSE 10;; ModGoldValue;OBSE;; ModIconPath;OBSE 10;; ModMaleBipedPath;OBSE 10;; ModMaleGroundPath;OBSE 10;; ModMaleIconPath;OBSE 10;; ModModelPath;OBSE 10;; ModName;OBSE 11;; ModNthActiveEffectMagnitude;OBSE 13;; ModNthEffectItemArea;OBSE;; ModNthEffectItemDuration;OBSE;; ModNthEffectItemMagnitude;OBSE;; ModNthEffectItemScriptName;OBSE 14;; ModObjectCharge;OBSE;; ModObjectHealth;OBSE;; ModQuality;OBSE 10;; ModSpellMagickaCost;OBSE;; ModWeaponReach;OBSE;; ModWeaponSpeed;OBSE 14;; ModWeight;OBSE;; MoveMouseX;OBSE;; MoveMouseY;OBSE;; OnControlDown;OBSE 13;; OnKeyDown;OBSE 13;; ParentCellHasWater;OBSE 13;; Pow;OBSE 14;; PrintToConsole;OBSE;; Rand;OBSE;; RefreshControlMap;OBSE 13;; RefreshCurrentClimate;OBSE 13;; ReleaseKey;OBSE;; RemoveAllEffectItems;OBSE 12;; RemoveEnchantment;OBSE;; RemoveEquippedWeaponPoison;OBSE;; RemoveFromLeveledList;OBSE 13;; RemoveNthEffectItem;OBSE;; RemoveScript;OBSE 12;; RestoreIP;OBSE;; RightShift;OBSE 10;; RunBatchScript;OBSE 11;; SaveIP;OBSE;; SetActorRespawns;OBSE 14;; SetActorValueC;OBSE 14;; SetApparatusType;OBSE 10;; SetArmorAR;OBSE;; SetArmorType;OBSE;; SetAttackDamage;OBSE 14;; SetBookCantBeTaken;OBSE 10;; SetBookIsScroll;OBSE 10;; SetBookSkillTaught;OBSE 10;; SetCanCorpseCheck;OBSE 14;; SetClimateHasMasser;OBSE 13;; SetClimateHasSecunda;OBSE 13;; SetClimateMoonPhaseLength;OBSE 13;; SetClimateSunsetBegin;OBSE 13;; SetClimateSunsetEnd;OBSE 13;; SetClimateVolatility;OBSE 13;; SetContainerRespawns;OBSE 13;; SetCurrentSoulLevel;OBSE 14;; SetDisableGlobalCollision;OBSE 11;; SetEnchantment;OBSE;; SetEnchantmentCharge;OBSE;; SetEnchantmentCost;OBSE 13;; SetEnchantmentType;OBSE 13;; SetEquipmentSlot;OBSE;; SetEquippedCurrentCharge;OBSE;; SetEquippedCurrentHealth;OBSE;; SetEquippedWeaponPoison;OBSE;; SetEyes;OBSE 13;; SetFactionEvil;OBSE 14;; SetFactionHidden;OBSE 14;; SetFactionSpecialCombat;OBSE 14;; SetFemaleBipedPath;OBSE;; SetFemaleGroundPath;OBSE;; SetFemaleIconPath;OBSE;; SetGoldValue;OBSE 14;; SetHair;OBSE 13;; SetHarvested;OBSE 14;; SetIconPath;OBSE;; SetIgnoresResistance;OBSE;; SetIsFood;OBSE;; SetIsPlayable;OBSE 12;; SetLightRadius;OBSE 14;; SetLowLevelProcessing;OBSE 14;; SetMagicItemAutoCalc;OBSE 10;; SetMaleBipedPath;OBSE 13;; SetMaleGroundPath;OBSE 13;; SetMaleIconPath;OBSE 13;; SetMerchantContainer;OBSE 12;; SetModelPath;OBSE 13;; SetMouseSpeedX;OBSE 13;; SetMouseSpeedY;OBSE 13;; SetName;OBSE SetNoPersuasion;OBSE 14;; SetNthActiveEffectMagnitude;OBSE 13;; SetNthEffectItemActorValue;OBSE 14;; SetNthEffectItemArea;OBSE;; SetNthEffectItemDuration;OBSE;; SetNthEffectItemMagnitude;OBSE;; SetNthEffectItemRange;OBSE;; SetNthEffectItemScript;OBSE 12;; SetNthEffectItemScriptHostile;OBSE 11;; SetNthEffectItemScriptName;OBSE 12;; SetNthEffectItemScriptSchool;OBSE 10;; SetNthEffectItemScriptVisualEffect;OBSE 10;; SetNthEffectItemScriptVisualEffectC;OBSE 10;; SetNumericGameSetting;OBSE 14;; SetNumericINISetting;OBSE 14;; SetObjectCharge;OBSE 14;; SetObjectHealth;OBSE;; SetOpenKey;OBSE 13;; SetPCAMurderer;OBSE 13;; SetPCLevelOffset;OBSE 14;; SetPlayerProjectile;OBSE 15;; SetQuality;OBSE 10;; SetQuestItem;OBSE;; SetRefCount;OBSE 15;; SetRefEssential;OBSE 13;; SetScaleEX;OBSE 14;; SetScript;OBSE 12;; SetSkillUseIncrement;OBSE 11;; SetSoulGemCapacity;OBSE 10;; SetSoulLevel;OBSE 10;; SetSpellExplodesWithNoTarget;OBSE 12;; SetSpellHostile;OBSE 15;; SetSpellMagickaCost;OBSE;; SetSpellMasteryLevel;OBSE 14;; SetSpellType;OBSE 14;; SetSummonable;OBSE 14;; SetTravelHorse;OBSE 13;; SetWeaponReach;OBSE;; SetWeaponSpeed;OBSE;; SetWeaponType;OBSE;; SetWeatherCloudSpeedLower;OBSE 13;; SetWeatherCloudSpeedUpper;OBSE 13;; SetWeatherColor;OBSE 13;; SetWeatherFogDayFar;OBSE 13;; SetWeatherFogDayNear;OBSE 13;; SetWeatherFogNightFar;OBSE 13;; SetWeatherFogNightNear;OBSE 13;; SetWeatherHDRValue;OBSE 13;; SetWeatherLightningFrequency;OBSE 13;; SetWeatherSunDamage;OBSE 13;; SetWeatherSunGlare;OBSE 13;; SetWeatherTransDelta;OBSE 13;; SetWeatherWindSpeed;OBSE 13;; SetWeight;OBSE;; Sin;OBSE;; Sinh;OBSE;; SquareRoot;OBSE;; Tan;OBSE;; Tanh;OBSE;; TapControl;OBSE 13;; TapKey;OBSE;; UnhammerKey;OBSE;;